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OBD:File types/Character: Difference between revisions

added List section; don't wikilink the same page multiple times
m (converted list to use Template:Tree list)
(added List section; don't wikilink the same page multiple times)
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{{Tree list}}
{{Tree list}}
*[[OBD:ONCC|ONCC]] Oni Character Class
*[[OBD:ONCC|ONCC]] Oni Character Class
**[[OBD:TXMP|TXMP]] Texture Map (character's shadow)
**[[OBD:ONCV|ONCV]] Oni Character Variant (for randomized/upgraded appearance)
**[[OBD:ONCV|ONCV]] Oni Character Variant (for randomized/upgraded appearance)
**[[OBD:ONCP|ONCP]] Oni Character Particle Array ''(unnamed)''
**[[OBD:ONCP|ONCP]] Oni Character Particle Array ''(unnamed)''
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******[[OBD:PNTA|PNTA]] 3D Point Array (3D vertices) ''(unnamed)''
******[[OBD:PNTA|PNTA]] 3D Point Array (3D vertices) ''(unnamed)''
******[[OBD:VCRA|VCRA]] 3D Vector Array (vertex normals) ''(unnamed)''
******[[OBD:VCRA|VCRA]] 3D Vector Array (vertex normals) ''(unnamed)''
******[[OBD:VCRA|VCRA]] 3D Vector Array (face normals) ''(unnamed)''
******VCRA 3D Vector Array (face normals) ''(unnamed)''
******[[OBD:TXCA|TXCA]] Texture Coordinate Array (UVs) ''(unnamed)''
******[[OBD:TXCA|TXCA]] Texture Coordinate Array (UVs) ''(unnamed)''
******[[OBD:IDXA|IDXA]] Index Array (triangles as strips) ''(unnamed)''
******[[OBD:IDXA|IDXA]] Index Array (triangles as strips) ''(unnamed)''
******[[OBD:IDXA|IDXA]] Index Array (face assignment) ''(unnamed)''
******IDXA Index Array (face assignment) ''(unnamed)''
****[[OBD:TRTA|TRTA]] Totoro Quaternion Body Translation Array ''(unnamed)''
****[[OBD:TRTA|TRTA]] Totoro Quaternion Body Translation Array ''(unnamed)''
****[[OBD:TRIA|TRIA]] Totoro Quaternion Body Index Array ''(unnamed)''
****[[OBD:TRIA|TRIA]] Totoro Quaternion Body Index Array ''(unnamed)''
**[[OBD:TRMA|TRMA]] Texture Map Array
**[[OBD:TRMA|TRMA]] Texture Map Array
***[[OBD:TXMP|TXMP]] Texture Map (19, one for each bone)
***[[OBD:TXMP|TXMP]] Texture Map (19, one for each bone)
****[[OBD:TXMP|TXMP]] Texture Map (environment mapping, if any)
****TXMP Texture Map (environment mapping, if any)
**TXMP Texture Map (character's shadow)
**[[OBD:CBPM|CBPM]] Character Body Part Material ''(unnamed)''
**[[OBD:CBPM|CBPM]] Character Body Part Material ''(unnamed)''
***[[OBD:Mtrl|Mtrl]] Material (19 of those)
***[[OBD:Mtrl|Mtrl]] Material (19 of those)
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***[[OBD:Impt|Impt]] Impact Tree (3*19=57 of those; 3 for hit/blocked/killed)
***[[OBD:Impt|Impt]] Impact Tree (3*19=57 of those; 3 for hit/blocked/killed)
**[[OBD:TRAC|TRAC]] Totoro Animation Collection  
**[[OBD:TRAC|TRAC]] Totoro Animation Collection  
***[[OBD:TRAC|TRAC]] Totoro Animation Collection (inherited TRAC; either none or one)
***TRAC Totoro Animation Collection (inherited TRAC; either none or one)
***[[OBD:TRAM|TRAM]] Totoro Animation Sequence (specific animations; either none or many)
***[[OBD:TRAM|TRAM]] Totoro Animation Sequence (specific animations; either none or many)
**[[OBD:TRSC|TRSC]] Screen (Aiming) Collection
**[[OBD:TRSC|TRSC]] Screen (Aiming) Collection
***[[OBD:TRAS|TRAS]] Totoro Aiming Screen (one for standing, running, etc.)
***[[OBD:TRAS|TRAS]] Totoro Aiming Screen (one for standing, running, etc.)
****[[OBD:TRAM|TRAM]] Totoro Animation Sequence (set of keyframes for aiming screen)
****TRAM Totoro Animation Sequence (set of keyframes for aiming screen)
{{Tree list/end}}
{{Tree list/end}}
{|
|[[OBD:ONVL|ONVL]]
|Oni (Character) Variant List
|-
|[[OBD:ONWC|ONWC]]
|Weapon Class
|-
|[[OBD:BINA/SABD|SABD]]
|Sound Animations Binary Data
|}
==List==
{|
|
{|class="wikitable"
|-
!Type
!Description
|-
|[[OBD:CBPI|CBPI]]
|Character Body Part Impacts
|-
|[[OBD:CBPM|CBPM]]
|Character Body Part Material
|-
|[[OBD:Impt|Impt]]
|Impact Tree
|-
|[[OBD:ONCC|ONCC]]
|Character Class
|-
|[[OBD:ONCP|ONCP]]
|Particle Array
|-
|[[OBD:ONCV|ONCV]]
|Character Variant
|-
|[[OBD:ONIA|ONIA]]
|Character Impact Array
|-
|[[OBD:ONVL|ONVL]]
|Variant List
|-
|[[OBD:ONWC|ONWC]]
|Weapon Class
|-
|[[OBD:BINA/SABD|SABD]]
|Sound Animations Binary Data
|-
|[[OBD:TRAC|TRAC]]
|Animation Collection
|}
|valign="top"|
{|class="wikitable"
|-
!Type
!Description
|-
|[[OBD:TRAM|TRAM]]
|Animation Sequence
|-
|[[OBD:TRAS|TRAS]]
|Aiming Screen
|-
|[[OBD:TRBS|TRBS]]
|Body Set
|-
|[[OBD:TRCM|TRCM]]
|Quaternion Body
|-
|[[OBD:TRGA|TRGA]]
|Quaternion Body Geometry Array
|-
|[[OBD:TRIA|TRIA]]
|Quaternion Body Index Array
|-
|[[OBD:TRMA|TRMA]]
|Texture Map Array
|-
|[[OBD:TRSC|TRSC]]
|Screen (Aiming) Collection
|-
|[[OBD:TRTA|TRTA]]
|Quaternion Body Translation Array
|-
|[[OBD:TXCA|TXCA]]
|Texture Coordinate Array
|}
|}


{{OBD}}
{{OBD}}