5,391
edits
(my two cents) |
m (thanks for the colors, i'm colorblind) |
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Tile types are (appearance as visible with '''ai2_showgrids=1'''): | Tile types are (appearance as visible with '''ai2_showgrids=1'''): | ||
*0 : no cross, clear | *0 : no cross, '''clear''' | ||
*1 : light green cross, | *1 : light green cross, '''nearwall''' | ||
*2 : lightest blue cross, | *2 : lightest blue cross, '''border1''' | ||
*3 : lighter blue cross, | *3 : lighter blue cross, '''border2''' | ||
*4 : green cross, semipassable | *4 : green cross, '''semipassable''' | ||
*5 : blue cross, | *5 : blue cross, '''border3''' | ||
*6 : dark blue cross, | *6 : dark blue cross, '''border4''' | ||
*7 : dark green cross, stairs | *7 : dark green cross, '''stairs''' | ||
*8 : orange cross, danger | *8 : orange cross, '''danger''' | ||
*9 : red cross, impassable | *9 : red cross, '''impassable''' | ||
Taken from *. | Taken from EXE (pointer array at 0x134878 in the 1527808-byte EXE) | ||
There's another pointer array at 0x1348A0 in the 1527808-byte EXE that goes: | |||
*0 : '''none''' | |||
*1 : '''floor''' | |||
*2 : '''wall''' | |||
*3 : '''sloped''' | |||
*4 : '''danger''' | |||
*5 : '''stair''' | |||
Apparently a separate type, but possibly complementary to the one above. | |||
*0x134878 is addressed from 0xB6745 (0xB675B links to "unknown-weight %d") | |||
*0x1348A0 is addressed from 0xB670D (0xB6723 links to "unknown-event %d") | |||
SFeLi, please help ^^ | |||
Strips can be stored in two ways: | Strips can be stored in two ways: |