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= | =Introduction to this database= | ||
This is the comprehensive list of all moves available to all characters. For specific pages by character written in layman's terms, see the following subpages: | |||
==Character subpages== | |||
[[Gameplay/Combat moves/Konoko]] | |||
[[Gameplay/Combat moves/Tanker]] | |||
Below is an attempt to list all the combat animations and classify them according to their header : | Below is an attempt to list all the combat animations and classify them according to their header : | ||
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[[Gameplay/Combat moves/KONOKO|'''KONOKO''']], '''COMGUY''', '''STRIKE''', '''NINJA''', '''TANKER''', '''ELITE''', '''RED''', '''THUG''', '''MURO''', '''MUTANT''', '''TCTF''' | [[Gameplay/Combat moves/KONOKO|'''KONOKO''']], '''COMGUY''', '''STRIKE''', '''NINJA''', '''TANKER''', '''ELITE''', '''RED''', '''THUG''', '''MURO''', '''MUTANT''', '''TCTF''' | ||
'''KONCOM''', '''COMCOM''', '''STRCOM''', '''NINCOM''', '''TANCOM''', '''ELICOM''', '''REDCOM''', '''THUCOM''', '''MURCOM''', '''MUTCOM''', '''TCTCOM'''. | '''KONCOM''', '''COMCOM''', '''STRCOM''', '''NINCOM''', '''TANCOM''', '''ELICOM''', '''REDCOM''', '''THUCOM''', '''MURCOM''', '''MUTCOM''', '''TCTCOM''' | ||
==Animated GIFs== | |||
Here are a few GIFs made earlier. Not organized... yet. ZDLO has done [http://zdlo.oni2.net/GIFs/ a few STRCOM, TCTCOM and ELICOM GIFs] already. Perhaps at some point we can augment the subpages listed above with animated GIFs illustrating each move. | |||
http://geyser.oni2.net/pics/GIF/Tanker_TH_weapon_specialmove.gif | |||
http://geyser.oni2.net/pics/GIF/CrescentKickSmall.gif | |||
http://geyser.oni2.net/pics/GIF/D-B.gif | |||
==Attack damage database== | |||
ZDLO has made a [http://zdlo.oni2.net/Items/Table_of_damage_dealt.htm nice table] listing all the combat moves available in Oni (if you think something's missing, please say so). | |||
==Reading the move database== | |||
{| border="1" cellspacing="0" | {| border="1" cellspacing="0" | ||
|+Color code | |+'''Color code''' | ||
!Color | !Color | ||
!Meaning | !Meaning | ||
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- | '''Key symbols''' | ||
←/→/↑/↓ = the movement keys (defaults a/d/w/s) | |||
'''P''' = the punch key (default f, left mouse button) | |||
'''K''' = the kick key (default c, right mouse button) | |||
'''J''' = the jump key (default [space] key) | |||
'''+''' = let up on previous key before pressing next key | |||
'''-''' = I have no idea | |||
'''...''' = hold down previous key while pressing next key | |||
=Move database= | |||
==PUNCH and KICK combos== | ==PUNCH and KICK combos== |