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Information required to read this part : | Information required to read this part : | ||
*number of body parts (0x16A in the dat, always 19 in Oni) | *number of body parts (at 0x16A in the dat, always 19 in Oni) | ||
*"compression size" (0x160 in the dat, 6 for almost all anims, 16 for a few) | *"compression size" (at 0x160 in the dat, 6 for almost all anims, 16 for a few) | ||
*frame count (0x16C in the dat) | *frame count (at 0x16C in the dat) | ||
The size of a bone track is not known in advance. See "General info" below. | The size of a bone track is not known in advance. See "General info" below. |