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Information required to read this part : | Information required to read this part : | ||
*number of body parts (0x16A in the dat) | *number of body parts (0x16A in the dat, always 19 in Oni) | ||
*"compression size" (0x160 in the dat) | *"compression size" (0x160 in the dat, 6 for almost all anims, 16 for a few) | ||
*frame count (0x16C in the dat) | *frame count (0x16C in the dat) | ||