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  • {{OBD BINA Header|prev=TMBD|type=OBJC|next=ONIE|name=Objects|onistuff=bina}} ...r other tags. OBJCs are lists composed of a standard wrapper with a little header data and then elements of specific data types which have their own tags. Ob
    4 KB (575 words) - 23:45, 8 December 2023
  • {{OBD BINA Header|align=center|prev=OBJC|type=ONIE|next=PAR3|name=Oni Impact Effects|onistuff ==General table==
    5 KB (688 words) - 23:45, 8 December 2023
  • {{OBD BINA Header|align=center|prev=SABD|type=TMBD|next=OBJC|name=Texture Materials Binary Da {{table}}
    1 KB (206 words) - 23:46, 8 December 2023
  • {{OBD BINA Header|align=center|prev=PAR3|type=SABD|next=TMBD|name=Sound Animation Binary Data {{Table}}
    3 KB (375 words) - 00:07, 9 December 2023
  • {{OBD OBJC Header|align=center|type=WEAP|prev=TURR|next=CHAR|name=Weapon|stuff=b_we}} {{Table}}
    1 KB (193 words) - 21:23, 9 December 2023
  • {{OBD OBJC Header | align=center | type=PART | prev=NEUT | next=PATR | name=Particle | stuff= {{Table}}
    2 KB (248 words) - 21:19, 9 December 2023
  • {{OBD OBJC Header | align=center | type=FLAG | prev=DOOR | next=FURN | name=Flag | stuff=b_fl {{Table}}
    2 KB (239 words) - 21:18, 9 December 2023
  • {{OBD OBJC Header | align=center | type=PWRU | prev=PATR | next=SNDG | name=Powerup | stuff=b {{Table}}
    2 KB (217 words) - 16:26, 11 February 2024
  • ...h, thus taking up 5,120 bytes without the header. Together with the 8-byte header and 32-byte padding, each TSGA takes up 5,152 bytes in a .dat (another 20 b *the upper half of the table (128 to 255) contains additional punctuations and ligatures, Latin characte
    4 KB (682 words) - 01:47, 7 December 2023
  • :''This is about turret instances. For the turret class resource see [[OBD:TURR]].'' {{OBD OBJC Header | align=center | type=TURR | prev=TRIG | next=WEAP | name=Turret | stuff=b_
    2 KB (313 words) - 21:23, 9 December 2023
  • {{OBD OBJC Header | align=center | type=FURN | prev=FLAG | next=MELE | name=Furniture | stuff {{Table}}
    2 KB (320 words) - 21:18, 9 December 2023
  • :''This is about console instances. For the console class resource, see [[OBD:CONS]] {{OBD OBJC Header | align=center | type=CONS | prev=CMBT | next=DOOR | name=Console | stuff=b
    4 KB (475 words) - 21:17, 9 December 2023
  • :''This is about trigger instances. For the trigger class resource, see [[OBD:TRIG]] {{OBD OBJC Header | align=center | type=TRIG | prev=TRGV | next=TURR | name=Trigger | stuff=b
    3 KB (393 words) - 21:22, 9 December 2023
  • {{OBD OBJC Header | align=center | type=SNDG | prev=PWRU | next=TRGV | name=Sound Group | stu {{Table}}
    3 KB (437 words) - 21:22, 9 December 2023
  • {{OBD OBJC Header | align=center | type=NEUT | prev=MELE | next=PART | name=Neutral behavior {{Table}}
    4 KB (554 words) - 21:19, 9 December 2023
  • {{OBD Home}} ...ment padding) and garbage data (such as now-meaningless pointer values). [[OBD:Raw_and_separate_file_formats#Gaps|These gaps]] between data chunks add up
    20 KB (3,242 words) - 22:42, 5 December 2023
  • :''This is about door instances. For the door class resource, see [[OBD:DOOR]] {{OBD OBJC Header | align=center | type=DOOR | prev=CONS | next=FLAG | name=Door|onistuff=b_d
    4 KB (560 words) - 21:18, 9 December 2023
  • {{OBD OBJC Header | type=MELE | prev=FURN | next=NEUT | name=Melee profile | align=center|stu {{Table}}
    14 KB (2,187 words) - 21:36, 11 March 2024
  • <center>[[OBD:SNDD/wav|.WAV files]]&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Below is the header of one of Oni's sounds (mono) stored as an .aif file. Note the [[wp:Endiann
    12 KB (1,934 words) - 14:05, 6 January 2024
  • {{OBD OBJC Header | align=center | type=CHAR | prev=WEAP | next=CMBT | name=Character |stuff= {{Table}}
    8 KB (1,125 words) - 21:13, 9 December 2023
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