Oni (folder)/GameDataFolder/IGMD/Airport: Difference between revisions
< Oni (folder) | GameDataFolder | IGMD
Jump to navigation
Jump to search
Script 10k (talk | contribs) (I'm so happy that I found the WJTW's Aftermath scripts somewhere! I've been looking for these for ages, I have even emailed WJTW to ask if we had them but he couldn't find them! We thought that these were lost! I'll post them soon in AEI! ;) TY yourm) |
m (link/naming fixes (how did I miss this until now?)) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ | This folder contains the level logic for [[{{C4}}]], AKA '''Airport Assault''' (Vansam Regional Airport). This level's data is stored in level4_Final.dat/raw(/sep). | ||
==Contents== | |||
== | |||
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_cutscene.bsl airport_cutscene.bsl] | *[http://geyser.oni2.net/OSL/IGMD/Airport/airport_cutscene.bsl airport_cutscene.bsl] | ||
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_main.bsl airport_main.bsl] | *[http://geyser.oni2.net/OSL/IGMD/Airport/airport_main.bsl airport_main.bsl] | ||
*[ | *[http://geyser.oni2.net/OSL/IGMD/Airport/airport1_level_logic.bsl airport1_level_logic.bsl] | ||
*[[BSL:Tutorial/airport1_level_logic.bsl|airport1_level_logic.bsl]] (wikified version) | |||
*[[BSL:Tutorial/airport1_level_logic | |||
[[Category:Game directory map]] | [[Category:Game directory map]] |
Latest revision as of 19:00, 22 July 2020
This folder contains the level logic for CHAPTER 04 . TIGER BY THE TAIL, AKA Airport Assault (Vansam Regional Airport). This level's data is stored in level4_Final.dat/raw(/sep).
Contents
- airport_cutscene.bsl
- airport_main.bsl
- airport1_level_logic.bsl
- airport1_level_logic.bsl (wikified version)