Oni (folder)/GameDataFolder/IGMD/Airport: Difference between revisions
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(ditto edit to EnvWarehouse) |
m (link/naming fixes (how did I miss this until now?)) |
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*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_cutscene.bsl airport_cutscene.bsl] | *[http://geyser.oni2.net/OSL/IGMD/Airport/airport_cutscene.bsl airport_cutscene.bsl] | ||
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_main.bsl airport_main.bsl] | *[http://geyser.oni2.net/OSL/IGMD/Airport/airport_main.bsl airport_main.bsl] | ||
*[http://geyser.oni2.net/OSL/IGMD/Airport/ | *[http://geyser.oni2.net/OSL/IGMD/Airport/airport1_level_logic.bsl airport1_level_logic.bsl] | ||
*[[BSL:Tutorial/airport1_level_logic.bsl| | *[[BSL:Tutorial/airport1_level_logic.bsl|airport1_level_logic.bsl]] (wikified version) | ||
[[Category:Game directory map]] | [[Category:Game directory map]] |
Latest revision as of 19:00, 22 July 2020
This folder contains the level logic for CHAPTER 04 . TIGER BY THE TAIL, AKA Airport Assault (Vansam Regional Airport). This level's data is stored in level4_Final.dat/raw(/sep).
Contents
- airport_cutscene.bsl
- airport_main.bsl
- airport1_level_logic.bsl
- airport1_level_logic.bsl (wikified version)