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= | {{XML_BINA_Header | prev=SABD | type=TMBD | next=OBJC/CHAR | name=TextureMaterials}} | ||
==General information== | |||
* The XML on this page is based on OniSplit '''v0.9.61.0'''. | |||
* BINADBMTTextureMaterials is a single global resource (level0_Final.dat). | |||
| | * This file is used to register textures under specific materials which are used for impact effects. See [[XML:BINA/ONIE|ONIE]]. | ||
* TMBD contains only textures used by AKEVs (level geometry). | |||
* TMBD cannot contain any decals (textures which are glued onto the wall or ground). | |||
* TMBD cannot contain any textures used by characters. The Striker's armor piece was [http://oni.bungie.org/forum/viewtopic.php?pid=27093#p27093 just a test] by Bungie West. See [[XML:ONCC#CBPM:_Character_Body_Part_Materials|CBPM]] if you want to mod materials used by characters. | |||
* Be careful when editing links, as they are case-sensitive. | |||
==XML structure== | |||
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||
<Oni> | <Oni> | ||
Line 23: | Line 18: | ||
</Oni> | </Oni> | ||
'''''[...]''''' means at least one material with at least one texture. Paste all data into there. | '''''[...]''''' means at least one material with at least one texture. Paste all your data into there. | ||
==Example== | |||
<Material Name="Cloth"> | |||
<Texture>covcrate_4</Texture> | |||
<Texture>DL_LAV_FABRIC</Texture> | |||
<Texture>covcrate_1</Texture> | |||
<Texture>covcrate_3</Texture> | |||
<Texture>covcrate_2</Texture> | |||
<Texture>_door_dr_03</Texture> | |||
<Texture>_door_dr_01</Texture> | |||
<Texture>TEST_CLOTH</Texture> | |||
</Material> | |||
Notes: DL_LAV_FABRIC is actually the only texture that is used by "Cloth". | Notes: DL_LAV_FABRIC is actually the only texture that is used by "Cloth". | ||
{{XML}} | |||