OBD talk:BINA/OBJC/CMBT: Difference between revisions

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::[[User:Geyser|geyser]] 18:59, 25 July 2007 (CEST)
::[[User:Geyser|geyser]] 18:59, 25 July 2007 (CEST)
:Finished table of original content, made new table for new content, suggested first new CMBT profile '''Default'''. I keep in mind what you have said (extend original instead of replacing), but this profile is IMO the must to replace Stand_and_Fire. Point is that char with it will just stand as a dummy, indicating to you that he has no CMBT profile or wrong value is inputed in CHAR.
:Finished table of original content, made new table for new content, suggested first new CMBT profile '''Default'''. I keep in mind what you have said (extend original instead of replacing), but this profile is IMO the must to replace Stand_and_Fire. Point is that char with it will just stand as a dummy, indicating to you that he has no CMBT profile or wrong value is inputed in CHAR.
::[[User:Loser|Loser]] 21:15, 25 July 2007 (CEST)
:I thought the original CHAR already used -1 for that...
::[[User:Geyser|geyser]] 00:20, 26 July 2007 (CEST)
:TRAM stuff looks hot. Mwhehehe. BTW I have came across strange bug in lookup routines. When you fall from great height and you die, or if you are punched/kicked in mid-air, you should go not into ''knockdown'' anim (that is just a substitute) but to ''land_dead'' anim. But the whole this is messed up somehow, so engine keeps using knockdown anims.
:TRAM stuff looks hot. Mwhehehe. BTW I have came across strange bug in lookup routines. When you fall from great height and you die, or if you are punched/kicked in mid-air, you should go not into ''knockdown'' anim (that is just a substitute) but to ''land_dead'' anim. But the whole this is messed up somehow, so engine keeps using knockdown anims.
::--[[User:Loser|Loser]] 21:15, 25 July 2007 (CEST)
::[[User:Loser|Loser]] 21:15, 25 July 2007 (CEST)
:As for lookups, we'll probably get extensive info from Neo Soon(TM)... basically a decompiled Totoro.
:As for collision prediction, we haven't figured the extent part etc completely yet. It's a bit messy.
:Anyway, I think improved MELE will be plenty enough. Prediction data is not meant for manual editing.
::[[User:Geyser|geyser]] 00:20, 26 July 2007 (CEST)
:BTW, the reason why the MELE checks the ONCC for techniques is very probably the ONCC's TRAC.
:When and if we make all the ONCC global, we will no longer need those duplicates for thugs...
:Actually, what happens if a CHAR has a MELE ID which looks for an ONCC that is not present?
::[[User:Geyser|geyser]] 00:20, 26 July 2007 (CEST)
 
:New CMBT profile added- Average_striker. It is designed for normal "come'n'go" Syndicate strikers , altough other classes can use it, too. And I will (probably tomorrow) write something about link between "CMBT melee override" and "ONWC minimal shooting distance". Now I don't have time + I have to check if I am correct or not.
--[[User:Loser|Loser]] 17:56, 28 July 2007 (CEST)
 
Just a note: I came across the message "pursuit mode 'Hunt' not yet implemented" in the Airport Level after the Sp2
 
EdT
 
{{OBD}}