OBD:BINA/OBJC/TURR: Difference between revisions
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:''This is about turret instances. For the turret class resource see [[OBD:TURR]].'' | |||
{{OBD OBJC Header | align=center | type=TURR | prev=TRIG | next=WEAP | name=Turret | stuff=b_tu}} | |||
[[Image:Bin_r_tu.gif]] | |||
{{Table}} | |||
{{OBDth}} | |||
{{OBDtr| 0x00 | char[4] |FF0000| 43 4A 42 4F | OBJC | objects }} | |||
{{OBDtr| 0x04 | int32 |FFFF00| 14 04 00 00 | 1044 | size of the complete list from this position in bytes }} | |||
{{OBDtr| 0x08 | int32 |00FF00| 27 00 00 00 | 39 | object list version }} | |||
{{OBDtr| 0x0C | int32 |00FFFF| 90 00 00 00 | 144 | size of the following element in bytes }} | |||
{{OBDtrBK}} | |||
{{OBDtr| 0x00 | char[4] |FFC8C8| 52 52 55 54 | TURR | object type: turret }} | |||
{{OBDtr| 0x04 | int32 |FFFFC8| B8 1F 00 00 | 8120 | object ID }} | |||
{{OBDtr| 0x08 | |C8FFC8| 09 00 00 00 | 0x09 | object flags (set at runtime); used values: | |||
:0x'''01''' 00 - appears to be set at runtime if the turret has no particles and on resets (?) | |||
:0x'''08''' 00 - unknown, something to do with sound | |||
:0x'''F6 FF''' - unknown, something to do with sound }} | |||
{{OBDtr| 0x0C | float |C8FFFF| 75 E1 CB C3 | -407.761383| x-position of the turret }} | |||
{{OBDtr| 0x10 | float |C8FFFF| 00 00 94 42 | 74.000000 | y-position (height) of the turret }} | |||
{{OBDtr| 0x14 | float |C8FFFF| B0 15 33 43 | 179.084717 | z-position of the turret }} | |||
{{OBDtr| 0x18 | float |FFC8FF| 00 00 00 00 | 0.000000 | rotation on the x-axis in degrees }} | |||
{{OBDtr| 0x1C | float |FFC8FF| 00 00 34 43 | 180.000000 | rotation on the y-axis in degrees }} | |||
{{OBDtr| 0x20 | float |FFC8FF| 00 00 00 00 | 0.000000 | rotation on the z-axis in degrees }} | |||
{{OBDtr2| 0x24 | char[63] |FFC800| "phr_turret_wall"| link by name to global turret class (phr_turret_wall. [[OBD:TURR|TURR]]) }} | |||
{{OBDtr| 0x63 | int16 |C800C8| 01 00 | 1 | turret ID }} | |||
{{OBDtr| 0x65 | int16 |C87C64| 00 00 | 0 | flags; possible values: | |||
:0x'''02''' 00 - unknown }} | |||
{{OBDtr| 0x67 | |B0C3D4| | | ignored }} | |||
{{OBDtr| 0x8B | int32 |FFDDDD| 01 00 00 00 | Konoko | target team bitset: | |||
:1 - Konoko | |||
:2 - TCTF | |||
:4 - Syndicate | |||
:8 - Neutral | |||
:16 - SecurityGuard | |||
:32 - RogueKonoko | |||
:64 - Switzerland | |||
:128 - SyndicateAccessory }} | |||
{{OBDtr| 0x8F | |64AAAA| 00 | | padding }} | |||
|} | |||
'''Tool Mode dialog''' | |||
[[Image:Tool dialog - Turret Properties.png]] | |||
{{OBD OBJC Footer | align=center | type=TURR | prev=TRIG | next=WEAP | name=Turret | family=Level}} | |||
{{OBD}} |
Latest revision as of 21:23, 9 December 2023
- This is about turret instances. For the turret class resource see OBD:TURR.
|
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | char[4] | 43 4A 42 4F | OBJC | objects |
0x04 | int32 | 14 04 00 00 | 1044 | size of the complete list from this position in bytes |
0x08 | int32 | 27 00 00 00 | 39 | object list version |
0x0C | int32 | 90 00 00 00 | 144 | size of the following element in bytes |
First element (black outline) | ||||
0x00 | char[4] | 52 52 55 54 | TURR | object type: turret |
0x04 | int32 | B8 1F 00 00 | 8120 | object ID |
0x08 | 09 00 00 00 | 0x09 | object flags (set at runtime); used values:
| |
0x0C | float | 75 E1 CB C3 | -407.761383 | x-position of the turret |
0x10 | float | 00 00 94 42 | 74.000000 | y-position (height) of the turret |
0x14 | float | B0 15 33 43 | 179.084717 | z-position of the turret |
0x18 | float | 00 00 00 00 | 0.000000 | rotation on the x-axis in degrees |
0x1C | float | 00 00 34 43 | 180.000000 | rotation on the y-axis in degrees |
0x20 | float | 00 00 00 00 | 0.000000 | rotation on the z-axis in degrees |
0x24 | char[63] | "phr_turret_wall" | link by name to global turret class (phr_turret_wall. TURR) | |
0x63 | int16 | 01 00 | 1 | turret ID |
0x65 | int16 | 00 00 | 0 | flags; possible values:
|
0x67 | ignored | |||
0x8B | int32 | 01 00 00 00 | Konoko | target team bitset:
|
0x8F | 00 | padding |
Tool Mode dialog
ONI BINARY DATA |
---|
AKVA << Other file types >> CBPI |
BINA : Binary data |
TMBD << Other BINA >> ONIE |
OBJC : Objects |
TRIG << Other OBJC >> WEAP |
TURR : Turret |
Level file |