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== | ==bugs== | ||
===misleading animation tab=== | ===misleading animation tab=== | ||
Not really a bug but not very intuitive... | Not really a bug but not very intuitive... | ||
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There should be a warning, maybe a pop-up saying: "Wrong method. Please use the '''Models''' tab for ONCC files." | There should be a warning, maybe a pop-up saying: "Wrong method. Please use the '''Models''' tab for ONCC files." | ||
:Indeed thanks for the suggestion. I'm not a big fan of that popup message idea, however I don't have any better right now. I will find a way to make it more clear in next version. [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 01:46, 21 April 2013 (CEST) | |||
===hard coded search folder?=== | ===hard coded search folder?=== | ||
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But want if user use a different folder name for his exported level 0 oni files or what if he exported AE's vanilla files at Oni\AE\AEInstaller\vanilla\blabla_0 ? | But want if user use a different folder name for his exported level 0 oni files or what if he exported AE's vanilla files at Oni\AE\AEInstaller\vanilla\blabla_0 ? | ||
:Indeed it is hardcoded. It worked kinda decent in AEI1. However since AEI2 doesn't maintain the .oni after the installation it seems to search in a non existing directory. | :Indeed it is hardcoded. It worked kinda decent in AEI1. However since AEI2 doesn't maintain the .oni files after the installation it seems to search in a non existing directory. | ||
:The custom search path suggestion is great and needed, I will add it to the next version. | :The custom search path suggestion is great and needed, I will add it to the next version. [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 01:42, 21 April 2013 (CEST) | ||
===failed animation extraction=== | ===failed animation extraction=== | ||
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throw_rev is very remarkable: I've never seen that animation before. Where does that name come from? --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 14:39, 20 April 2013 (CEST) | throw_rev is very remarkable: I've never seen that animation before. Where does that name come from? --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 14:39, 20 April 2013 (CEST) | ||
:Thanks for the feedback. I will answer soon. For now just a suggestion. Can you use for next time the bugs web page: | :Thanks for the feedback. I will answer soon. For now just a suggestion. Can you use for next time the bugs web page: https://bugs.oni2.net/ ? It's easier to track the errors and discuss them. Vago have already a category, if you don't have an account request one to Alloc. [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 16:04, 20 April 2013 (CEST) | ||
::Okidoki. --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 20:34, 20 April 2013 (CEST) | ::Okidoki. --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 20:34, 20 April 2013 (CEST) | ||
:Which errors do popup? Can you post that part of the log? [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 01:39, 21 April 2013 (CEST) | :Which errors do popup? Can you post that part of the log? [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 01:39, 21 April 2013 (CEST) | ||
:: Edt posted the errors on the bugs pages. I know that those errors are "normal" but I couldn't remember/know their reason. | |||
:: What irritates me is that Fury's dae creation fails while Barabas and his kick heavy moves works. And by fail I mean: for Fury the dae gets created but inside Mod Tool it's a folded model without animation. --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 12:17, 21 April 2013 (CEST) | |||
[[Category:Bi-platform modding tools]][[Category:Completed modding tools]] |