OBD:WMDD: Difference between revisions
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m (tips by SFeLi) |
m (oops etc ^^) |
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Line 32: | Line 32: | ||
| ALIGN=LEFT | window status flags: 1 - visible | | ALIGN=LEFT | window status flags: 1 - visible | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
|0x110||bool32|| BGCOLOR="#FFC8C8" | 00 00 | |0x110||bool32|| BGCOLOR="#FFC8C8" | 00 00 00 00 | ||
| | | 0x00000000 | ||
| ALIGN=LEFT | window style flags: | | ALIGN=LEFT | window style flags: | ||
{| BORDER=0 WIDTH=100% | {| BORDER=0 WIDTH=100% | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00000001 - | ||
| thin light blue coloured border around the window (background) | | thin light blue coloured border around the window (background) | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00000002 - | ||
| thick light lila coloured border around the window (foreground) | | thick light lila coloured border around the window (foreground) | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00000004 - | ||
| light lila coloured title bar | | light lila coloured title bar | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00000008 - | ||
| title | | title | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00000010 - | ||
| disabled "close the window" box | | disabled "close the window" box | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00000020 - | ||
| disabled "restore the window" box | | disabled "restore the window" box | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00000040 - | ||
| disabled "minimize the window" box | | disabled "minimize the window" box | ||
|- VALIGN=TOP | |- VALIGN=TOP | ||
| ALIGN=RIGHT | | | ALIGN=RIGHT | 0x00010000 - | ||
| window is centered (ignoring the coordinates) | | window is centered (ignoring the coordinates) | ||
|} | |} | ||
Line 102: | Line 102: | ||
|- VALIGN=TOP ALIGN=CENTER | |- VALIGN=TOP ALIGN=CENTER | ||
|0x108||bool32|| BGCOLOR="#B0C3D4" | 00 00 03 00 | |0x108||bool32|| BGCOLOR="#B0C3D4" | 00 00 03 00 | ||
| 2^16 + 2^17 | | 0x00030000<br>2^16 + 2^17 | ||
| ALIGN=LEFT | item style flags (same as above + | | ALIGN=LEFT | item style flags (same as above + 0x00020000 : show text) | ||
|- VALIGN=TOP ALIGN=CENTER | |- VALIGN=TOP ALIGN=CENTER | ||
|0x10C||int16|| BGCOLOR="#64AAAA" | 5E 01 | |0x10C||int16|| BGCOLOR="#64AAAA" | 5E 01 |
Revision as of 20:29, 21 May 2007
|
The image below shows the beginning of the file with the settings of the main window.
- Example
- 01541-dialog_mainmenu.WMDD
Offset | Type | Raw Hex | Value | Description | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | res_id | 01 05 06 00 | 1541 | resource ID | ||||||||||||||||
0x04 | lev_id | 01 00 00 00 | 0 | level ID | ||||||||||||||||
0x08 | char[256] | Main Menu | title of the dialog | |||||||||||||||||
0x108 | int16 | 96 00 00 00 | 150 | dialog ID (looked up by engine) | ||||||||||||||||
0x10C | bool32 | 01 00 00 00 | 1 | window status flags: 1 - visible | ||||||||||||||||
0x110 | bool32 | 00 00 00 00 | 0x00000000 | window style flags:
| ||||||||||||||||
0x114 | int16 | 00 00 | 0 | x-position of the top left corner | ||||||||||||||||
0x116 | int16 | 00 00 | 0 | y-position of the top left corner | ||||||||||||||||
0x118 | int16 | 80 02 | 640 | x-size (width) of the window | ||||||||||||||||
0x11A | int16 | E0 01 | 480 | y-size (height) of the window | ||||||||||||||||
0x11C | int32 | 06 00 00 00 | 6 | 6 items follow |
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | char[256] | New Game | item text (or TXMB/TXMP name if class is 11) | |
0x100 | int16 | 04 00 | 4 | item class/type |
0x102 | int16 | 64 00 | 100 | item ID (see below) |
0x104 | bool32 | 01 00 00 00 | 1 | item status flags: 1 - visible |
0x108 | bool32 | 00 00 03 00 | 0x00030000 2^16 + 2^17 |
item style flags (same as above + 0x00020000 : show text) |
0x10C | int16 | 5E 01 | 350 | x-position of the button (from the upper left corner of the window) |
0x10E | int16 | E6 00 | 230 | y-position of the button (from the upper left corner of the window) |
0x110 | int16 | B4 00 | 180 | x-dimension of the button (width) |
0x112 | int16 | 28 00 | 40 | y-dimension of the button (height) |
0x114 | TSFF link | 01 02 00 00 | 2 | TSFF (00002-Tahoma.TSFF |
0x118 | int32 | 01 00 00 00 | 1 | font option; the following options are possible:
00 - normal font |
0x11C | ARGB | 00 7F FF FF | #FF7F00, opaque | font color |
0x120 | int16 | 00 00 | 0 | font x-size (unused by Oni?) |
0x124 | int16 | 0A 00 | 10 | font y-size (read by DCrText_SetFontInfo) |
- Dialog ID
- Since Oni looks dialogs up by ID, changing them arbitrarily is not recommended.
- Show/hide flag (0x10C)
- A hidded/disabled window can't be activated from Oni, so if you hide the main menu, you'll have to shut down Oni from the Task Manager (or make it Blam ^^).
- With "-noswitch", you can switch to other applications whenever the mouse pointer is visible in Oni.
- Item IDs
- 64 - "new game" window
- 65 - "load game" window
- 66 - "options" window
- 67 - "quit" window
- 68 - "resume" window
ONI BINARY DATA |
---|
WMCL << Other file types >> WMM_ |
WMDD : WM (Window Menu) Dialog Data |
Global file |