User talk:Neo: Difference between revisions

1,900 bytes added ,  13 September 2008
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More things I missed\messed up in my reply:
More things I missed\messed up in my reply:
The thug dodges toward an axis.
*The thug dodges toward an axis.
The bomber was shapeshifted Konoko, making the body not disappear
*The bomber was shapeshifted Konoko, making the body not disappear
The old screamer video was unmodded Oni
*The old screamer video was unmodded Oni
Remember that the hex changes are PC only
*Remember that the hex changes are PC only


[[User:Gumby|Gumby]] 09:34, 13 September 2008 (CEST)
[[User:Gumby|Gumby]] 09:34, 13 September 2008 (CEST)
:Loser, I oughta slap you around with a large trout for this - '''I reported it repeatedly, even with video proof, but got nothing ("you have to wait, we have more important things to do...").''' - you could at least have linked to [http://oni.bungie.org/community/forum/viewtopic.php?pid=4897#p4897 your report], so that people can see what I ''really'' told you then.
:And as for this - '''Hey Neo, can we delete collision stuff at the top of the page? I saved it, so it is not neccessary to leave it here.''' - I oughta slap you with an even larger trout for being so selfish about documentation. Where have you backed up that knowledge? on your own HDD? why, thank you...
:And you know what else? maybe then I should club you to death with the mother of all trouts, for deleting important documentation like the [http://loser.oni2.net/Videos/Projectile_dodge_issue.wmv dodge-related "video proof"] from your oni2.net account. It's irresponsible to go deleting stuff like that.
::[[User:Geyser|geyser]] 11:05, 13 September 2008 (CEST)
:Iritscen, when you say this - '''I know I saw a hack for avoiding the Cell being demoed on YouTube quite some time ago.''' - your "knowledge" is wrong. Look at the video again, then at its end titles, then at the video details and comments: http://www.youtube.com/watch?v=C8zpfiHeR_s
:Because of the nature of the bug, dodging mostly worked as long as the dodging took place close to the level's origin, so for the needs of the trailer, for example, it was already quite possible to set up an actual sequence, with anything from screamer to grenade to bomber.
:Loser up there gave you instructions for the standard PC engine: [[AE:EXE]]. There is no corresponding hack for the PC demo of for OMNI's engine yet. Keep an eye on this page, which will be updated with the info soon enough: [[AE:OMNI]]
::[[User:Geyser|geyser]] 11:05, 13 September 2008 (CEST)