Anniversary Edition/To-do: Difference between revisions
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(starting to-do list in better location (trust me, juuuuust trust me)) |
(adding a few things we already knew about) |
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|||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby | |||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby | ||
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|||Weapon clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT | |||
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|||Fix recoilless pistol||I know it's a proto-weapon of some kind, but what is it doing in the AE?||Moving a file||Gumby | |||
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|||Widescreen fixes||Correct the issues with cutscenes that show too much in widescreen||BSL||Iritscen | |||Widescreen fixes||Correct the issues with cutscenes that show too much in widescreen||BSL||Iritscen | ||
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|||Implement better ninja comguys||Okay, we've all been annoyed by them by now, can we please put them back to normal? kthx||See above||Loser! (jk, Gumby will do it) | |||Implement better ninja comguys||Okay, we've all been annoyed by them by now, can we please put them back to normal? kthx||See above||Loser! (jk, Gumby will do it) | ||
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|||Consider adding AETools to Mac AE||First it would need to be updated to work with the new AE, see next item||Moving a file||Iritscen | |||
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|||Update AETools||Correct the Tools to understand the new installation; add GDF switching, possibly package-making||AppleScript||EdT, Iritscen | |||
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|||Add update feature to Installer||Allow users to easily install AE updates using the Installer||C++||Iritscen, Gumby | |||
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!colspan=5|'''Slated for a later release''' | !colspan=5|'''Slated for a later release''' |
Revision as of 18:22, 20 July 2009
In order to be added to this table, a project has to be feasible and wanted/needed.
= done but not incorporated into Edition package yet
= done and incorporated into Edition
Task | Description | Required Skills | Project Members | |
---|---|---|---|---|
Slated for next release | ||||
Fix buggy cutscene skipping | What it sounds like | BSL | Gumby | |
Weapon clean-up | Provide diary pages for weapons, announcements, and general putting of things in order | XML Editing | EdT | |
Fix recoilless pistol | I know it's a proto-weapon of some kind, but what is it doing in the AE? | Moving a file | Gumby | |
Widescreen fixes | Correct the issues with cutscenes that show too much in widescreen | BSL | Iritscen | |
Revised TRAMs | Misc. improvements, fix domino effect | TRAM editing | Loser, Gumby | |
Implement better ninja comguys | Okay, we've all been annoyed by them by now, can we please put them back to normal? kthx | See above | Loser! (jk, Gumby will do it) | |
Consider adding AETools to Mac AE | First it would need to be updated to work with the new AE, see next item | Moving a file | Iritscen | |
Update AETools | Correct the Tools to understand the new installation; add GDF switching, possibly package-making | AppleScript | EdT, Iritscen | |
Add update feature to Installer | Allow users to easily install AE updates using the Installer | C++ | Iritscen, Gumby | |
Slated for a later release | ||||
Dashing AI cutscene fix | Fix the cutscenes by either adding flags and rescripting the character movements or re-recording the FILMs | BSL, XML editing (novice will do) | Gumby | |
Add BGI Storyline | Work BGI content into actual storyline | BSL | Gumby | |
BGI Troop Modeling | Create a new model for the BGI troops. | Character modeling/texturing | EdT | |
BGI Weapons | Finish the BGI weapons | Weapon texturing, XML editing | Iritscen | |
Texture improvement | Improve the game textures so they look nicer | Texturing | ||
Model improvement | Improve the character models (more polys/less ugly) | Character modeling/texturing | Iritscen (modeling) | |
AE:Trailer | Make a trailer highlighting AE! | Video editing | ||
Flatline | Add Multiplayer to Oni | C, ASM skills a plus | Gumby, Rossy |