User:Geyser: Difference between revisions
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*Contact : geyser@oni2.net | *Contact : geyser@oni2.net | ||
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Hyperdedicated to Oni. More or less commited to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), | Hyperdedicated to Oni. More or less commited to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), coadministering this wiki. | ||
==[[User:Geyser/Artwork|Artwork]]== | ==[[User:Geyser/Artwork|Artwork]]== |
Revision as of 22:05, 3 September 2006
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Hyperdedicated to Oni. More or less commited to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), coadministering this wiki.
Artwork
Artwork-like stuff I'm not ashamed of.
Interests
Key aspects that appeal to me in Oni (2) and elsewhere.
Projects
Oni scripting
- Oni Team Arena : emulating multiplayer gameplay in Oni, with lots of bots.
- More generally, Oni ni Kanabô : modding characters, weapons, etc.
- Oni Scripting Language database
Oni binary hacking
- A few contributions to the community knowlegde on the way some data is stored in Oni's binaries
- Oni Un/Packer (an Oni modding tool) : dev talk
Pierre's KonokoPayne
- dev talk, scripting
Serious Konoko
- The necessary premise to an Oni 2 powered by Serious Engine 2 : experimentation on just what can be done, in free form (multiplayer, no plot)