OBD:ONSK: Difference between revisions
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{{OBD_File_Header|align=center|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class|family=Level}} | |||
---- | |||
http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/onsk_all.gif | http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/onsk_all.gif | ||
Line 25: | Line 21: | ||
| BGCOLOR="#00FF00" | 01 0D 25 00 | | BGCOLOR="#00FF00" | 01 0D 25 00 | ||
| 9485 | | 9485 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | skybox top: 09485-sunset_top.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 01 0E 25 00 | | BGCOLOR="#00FF00" | 01 0E 25 00 | ||
| 9486 | | 9486 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | skybox left: 09486-sunset_left.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 01 0F 25 00 | | BGCOLOR="#00FF00" | 01 0F 25 00 | ||
| 9487 | | 9487 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | skybox right: 09487-sunset_right.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 01 0C 25 00 | | BGCOLOR="#00FF00" | 01 0C 25 00 | ||
| 9484 | | 9484 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | skybox front: 09484-sunset_front.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 01 0B 25 00 | | BGCOLOR="#00FF00" | 01 0B 25 00 | ||
| 9483 | | 9483 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | skybox back: 09483-sunset_back.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | skybox bottom: [[OBD:TXMP|TXMP]] link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 01 10 25 00 | | BGCOLOR="#00FF00" | 01 10 25 00 | ||
| 9488 | | 9488 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 1? sunset_sun.[[OBD:TXMP|TXMP]] in level2 and level3, not used otherwise | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 2? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 3? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 4? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 5? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 6? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 7? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | planet 8? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | some other TXMP, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 01 11 25 00 | | BGCOLOR="#00FF00" | 01 11 25 00 | ||
| 9489 | | 9489 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | flare 1? always lensflare02.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | flare 2? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | flare 3? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | flare 4? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FF00" | 00 00 00 00 | | BGCOLOR="#00FF00" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | flare 5? TXMP link, never used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#00FFFF" | 01 00 00 00 | | BGCOLOR="#00FFFF" | 01 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, 1 if sun is present, 0 otherwise | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FF00FF" | FF FF FF FF | | BGCOLOR="#FF00FF" | FF FF FF FF | ||
Line 113: | Line 109: | ||
| BGCOLOR="#FFC8C8" | 00 00 80 3F | | BGCOLOR="#FFC8C8" | 00 00 80 3F | ||
| 1.000000 | | 1.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, 1 if sun is present, DEAD otherwise | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFFFC8" | AD DE | | BGCOLOR="#FFFFC8" | AD DE | ||
Line 121: | Line 117: | ||
| BGCOLOR="#C8FFC8" | 00 00 80 3F | | BGCOLOR="#C8FFC8" | 00 00 80 3F | ||
| 1.000000 | | 1.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, 1 if sun is present, DEAD otherwise | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#C8FFFF" | AD DE | | BGCOLOR="#C8FFFF" | AD DE | ||
Line 129: | Line 125: | ||
| BGCOLOR="#FFC8FF" | 00 00 00 00 | | BGCOLOR="#FFC8FF" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, 0 if sun is present, DEAD otherwise | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFC800" | AD DE | | BGCOLOR="#FFC800" | AD DE | ||
Line 137: | Line 133: | ||
| BGCOLOR="#C800C8" | 00 00 00 00 | | BGCOLOR="#C800C8" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, 0 if sun is present, DEAD otherwise | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#C87C64" | AD DE | | BGCOLOR="#C87C64" | AD DE | ||
Line 145: | Line 141: | ||
| BGCOLOR="#B0C3D4" | 00 00 80 40 | | BGCOLOR="#B0C3D4" | 00 00 80 40 | ||
| 4.000000 | | 4.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, always te same | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#E7CEA5" | 00 00 80 3F | | BGCOLOR="#E7CEA5" | 00 00 80 3F | ||
| 1.000000 | | 1.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, always te same | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFDDDD" | 00 00 00 00 | | BGCOLOR="#FFDDDD" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, always te same | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#64AAAA" | 45 00 00 00 | | BGCOLOR="#64AAAA" | 45 00 00 00 | ||
| 69 | | 69 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, always te same | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#EBEBEB" | 01 00 00 00 | | BGCOLOR="#EBEBEB" | 01 00 00 00 | ||
| 1 | | 1 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, always te same | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#8C8CCC" | AD DE | | BGCOLOR="#8C8CCC" | AD DE | ||
Line 167: | Line 163: | ||
| ALIGN=LEFT | not used | | ALIGN=LEFT | not used | ||
|} | |} | ||
;TXMP links | |||
:According to the swapcode table, the 20 links are in fact 4 groups: | |||
:*6 (skybox, bottom one is never used) | |||
:*8 (only first one is ever used (sun)) | |||
:*1 (never used) | |||
:*5 (first one always lensflare02, other 4 never used) | |||
;Sun fields | |||
:Those are present whenever the sun TXMP is linked to at 0x20 | |||
:*int at 0x58: 1 if there's a sun, 0 otherwise (maybe a flag) | |||
:*float at 0x60: 1 if there's a sun, missing otherwise | |||
:*float at 0x80: 1 if there's a sun, missing otherwise | |||
:*float at 0xA0: 0 if there's a sun, missing otherwise | |||
:*float at 0xC0: 0 if there's a sun, missing otherwise | |||
;Original ONSK | |||
*afternoon (level 1) | |||
*sunset (level 2 and 3) | |||
*crapsky (level 19) | |||
*night (all the other levels except level 13, which has no ONSK) | |||
All ONSK are identical apart from the sun fields (see above) and the skybox textures. | |||
---- | |||
{{OBD_File_Footer|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class}} | |||
Revision as of 16:44, 27 April 2007
|
Hex | Translation | Meaning |
01 C3 03 00 | 963 | 00963-sunset.ONSK |
01 00 00 06 | 3 | level 3 |
01 0D 25 00 | 9485 | skybox top: 09485-sunset_top.TXMP |
01 0E 25 00 | 9486 | skybox left: 09486-sunset_left.TXMP |
01 0F 25 00 | 9487 | skybox right: 09487-sunset_right.TXMP |
01 0C 25 00 | 9484 | skybox front: 09484-sunset_front.TXMP |
01 0B 25 00 | 9483 | skybox back: 09483-sunset_back.TXMP |
00 00 00 00 | 0 | skybox bottom: TXMP link, never used |
01 10 25 00 | 9488 | planet 1? sunset_sun.TXMP in level2 and level3, not used otherwise |
00 00 00 00 | 0 | planet 2? TXMP link, never used |
00 00 00 00 | 0 | planet 3? TXMP link, never used |
00 00 00 00 | 0 | planet 4? TXMP link, never used |
00 00 00 00 | 0 | planet 5? TXMP link, never used |
00 00 00 00 | 0 | planet 6? TXMP link, never used |
00 00 00 00 | 0 | planet 7? TXMP link, never used |
00 00 00 00 | 0 | planet 8? TXMP link, never used |
00 00 00 00 | 0 | some other TXMP, never used |
01 11 25 00 | 9489 | flare 1? always lensflare02.TXMP |
00 00 00 00 | 0 | flare 2? TXMP link, never used |
00 00 00 00 | 0 | flare 3? TXMP link, never used |
00 00 00 00 | 0 | flare 4? TXMP link, never used |
00 00 00 00 | 0 | flare 5? TXMP link, never used |
01 00 00 00 | 0 | unknown, 1 if sun is present, 0 otherwise |
FF FF FF FF | unknown | unknown |
00 00 80 3F | 1.000000 | unknown, 1 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 80 3F | 1.000000 | unknown, 1 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 00 00 | 0.000000 | unknown, 0 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 00 00 | 0.000000 | unknown, 0 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 80 40 | 4.000000 | unknown, always te same |
00 00 80 3F | 1.000000 | unknown, always te same |
00 00 00 00 | 0.000000 | unknown, always te same |
45 00 00 00 | 69 | unknown, always te same |
01 00 00 00 | 1 | unknown, always te same |
AD DE | dead | not used |
- TXMP links
- According to the swapcode table, the 20 links are in fact 4 groups:
- 6 (skybox, bottom one is never used)
- 8 (only first one is ever used (sun))
- 1 (never used)
- 5 (first one always lensflare02, other 4 never used)
- Sun fields
- Those are present whenever the sun TXMP is linked to at 0x20
- int at 0x58: 1 if there's a sun, 0 otherwise (maybe a flag)
- float at 0x60: 1 if there's a sun, missing otherwise
- float at 0x80: 1 if there's a sun, missing otherwise
- float at 0xA0: 0 if there's a sun, missing otherwise
- float at 0xC0: 0 if there's a sun, missing otherwise
- Original ONSK
- afternoon (level 1)
- sunset (level 2 and 3)
- crapsky (level 19)
- night (all the other levels except level 13, which has no ONSK)
All ONSK are identical apart from the sun fields (see above) and the skybox textures.
ONI BINARY DATA |
---|
ONSA << Other file types >> ONTA |
ONSK : Oni Sky Class |
[[OBD:File types/{{{family}}}|{{{family}}} file]] |