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m (→links to free texture resources: another link) |
Paradox-01 (talk | contribs) m (errr) |
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==ideas to test out== | ==ideas to test out== | ||
===sky dome=== | ===sky dome - it's a fail=== | ||
{| border=0 cellspacing=20 cellpadding=0 align=right | {| border=0 cellspacing=20 cellpadding=0 align=right | ||
| sky box<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/ugly_skybox_lines.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/ugly_skybox_lines_tn.jpg] | | sky box<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/ugly_skybox_lines.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/ugly_skybox_lines_tn.jpg] | ||
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'''Update:''' 12 June 2012 | '''Update:''' 12 June 2012 | ||
New issues appeared to take care about: | New issues appeared that need to take care about: | ||
* brightness: | * brightness: | ||
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: The problem might be solved by splitting the dome into sectors and giving each sector its own texture. | : The problem might be solved by splitting the dome into sectors and giving each sector its own texture. | ||
* | |||
: | {| border=0 cellspacing=20 cellpadding=0 align=right | ||
| gl_fog_start=.99999<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/OCF_Images/sky4sectors_b.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/OCF_Images/sky4sectors_b_tn.jpg] | |||
| test level over [http://mods.oni2.net/node/202 HERE]<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/OCF_Images/sky4sectors_a.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/OCF_Images/sky4sectors_a_tn.jpg] | |||
|} | |||
'''Update:''' 14 June 2012 | |||
* texture boarder and distortions: | |||
: Texture boarders have darker pixels so the UV must not reach them. Also after splitting the textures inside the editor there will be little distortions but they are still noticeable enough to make the sky look odd. Fine-tuning the UVs didn't really help. | |||
* The gs_farclipplane max value makes the size of the dome quite limited: I think that the max radius here is somewhere between 2500 and 5000 world units. | |||
I consider this as a ''fail''. Oni would need bigger view range and a texture support of 2096x2096. |
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