User talk:Neo: Difference between revisions

1,022 bytes added ,  10 September 2008
another request form me. Wanted to help with ONIE in exchange, but failed to catch its structure, what is first and what is next. I apologize.
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(another request form me. Wanted to help with ONIE in exchange, but failed to catch its structure, what is first and what is next. I apologize.)
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[[User:Neo|Neo]]
[[User:Neo|Neo]]
Heh, EdT wants explosive barrels, right? Well, me too.
Nah, here comes my request. Is there possibility to increase total amount of spawned PAR3 ? Currently it is 1000. I think like 100 000 would be nice. Or is it short, limited to about 65 000 ??? That would be nice as well.
:REASON: 1000 particles maximum. Each decal is count as particle. We want to make AE shinier. That involves more particles spawned at one time, especially during gang fights. Even in original Oni, when playing arena scripts, sometimes you can see that victim is hit but no flash appears as all decals are used at that moment. So we should increase number of decals for those flashes. But then, when limit (1000) is hit, engine starts removing the oldest particles again.
:100 000 is maybe overrated, but I think it this way: 200 decals for each fight PAR3, 5 000 for each various bulletholes/burns/shrapnels/casing/shielding/etc.
Thank you in advance.
:P.S.: XML TRAMs? You rock! ^_^
:--[[User:Loser|Loser]] 07:23, 10 September 2008 (CEST)
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