5,391
edits
(D'oh!) |
(please get your story straight ASAP ^_^) |
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Line 18: | Line 18: | ||
:0x'''01''' 00 - appears to be set at runtime if the turret has no particles and on resets (?) | :0x'''01''' 00 - appears to be set at runtime if the turret has no particles and on resets (?) | ||
:0x'''08''' 00 - unknown, something to do with sound | :0x'''08''' 00 - unknown, something to do with sound | ||
:0x''' | :0x'''F6 FF''' - unknown, something to do with sound }} | ||
{{OBDtr| 0x0C | float |C8FFFF| 75 E1 CB C3 | -407.761383| x-position of the turret }} | {{OBDtr| 0x0C | float |C8FFFF| 75 E1 CB C3 | -407.761383| x-position of the turret }} | ||
{{OBDtr| 0x10 | float |C8FFFF| 00 00 94 42 | 74.000000 | y-position (height) of the turret }} | {{OBDtr| 0x10 | float |C8FFFF| 00 00 94 42 | 74.000000 | y-position (height) of the turret }} |