XML:BINA/ONIE: Difference between revisions

From OniGalore
m (hurt sounds played when ... (good that neo updated SABD))
m (d'oh)
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* fixed more damage types
* fixed more damage types
* w6_vdg wasn't really fixed but now
* w6_vdg wasn't really fixed but now
* '''[http://www.mods.oni2.net/sites/default/files/material_depending_damage_beta4.zip files]'''
* '''[http://www.mods.oni2.net/system/files/material_depending_damage_beta4.zip files]'''
 
 
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Revision as of 02:55, 9 August 2009

BINA/ONIE: impact effects

XML notes

  • More than one particle possible in particle part.
  • Location #5: particle is fixed to character if origin is particle-character collision, not fixed if origin is character-character collision*. (* example: look up plasma shot "w3_phr_x02" and add it in particle section of <Impact Name="Kick_Hit">)
Orientation and Location often used in this combination.