XML:BINA/ONIE: Difference between revisions

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m (hurt sounds played when ... (good that neo updated SABD))
m (d'oh)
Line 427: Line 427:
* fixed more damage types
* fixed more damage types
* w6_vdg wasn't really fixed but now
* w6_vdg wasn't really fixed but now
* '''[http://www.mods.oni2.net/sites/default/files/material_depending_damage_beta4.zip files]'''
* '''[http://www.mods.oni2.net/system/files/material_depending_damage_beta4.zip files]'''
 
 
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Revision as of 02:55, 9 August 2009

BINA/ONIE: impact effects

XML notes

  • More than one particle possible in particle part.
  • Location #5: particle is fixed to character if origin is particle-character collision, not fixed if origin is character-character collision*. (* example: look up plasma shot "w3_phr_x02" and add it in particle section of <Impact Name="Kick_Hit">)

<div class="NavFrame collapsed" style="width:

<Orientation>0</Orientation>
<Location>0</Location>
<Orientation>0</Orientation>
<Location>4</Location>
<Decal1>false</Decal1>
<Decal2>true</Decal2>
<Orientation>3</Orientation>
<Location>1</Location>
<Offset>0.2</Offset>
<Orientation>0</Orientation>
<Location>1</Location>
<Offset>-1</Offset>

 ">