User talk:Iritscen: Difference between revisions
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m (re:ahem) |
m (Re: That Multiplayer Oni Hack?) |
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:Oh, and don't copy one page to another location - move it. | :Oh, and don't copy one page to another location - move it. | ||
::[[User:Geyser|geyser]] 17:20, 16 January 2008 (CET) | ::[[User:Geyser|geyser]] 17:20, 16 January 2008 (CET) | ||
---- | |||
'''Who here was involved with that effort to hack multiplayer into Oni?''' | |||
:Memory search: Alloc, Kumo, typhen (leader) and me. | |||
:Programs: typhen (Onyx/OnyxPatcher), neonew (OniHook) | |||
'''How was the multiplayer actually supposed to get implemented into Oni?''' | |||
:Overwrite the memory at runtime. | |||
'''How much was accomplished?''' | |||
:Some memory findings (pointers, player/enemy values, ...). (All?) results are stored [http://oniplayer.oni2.net/contents/whatsdone/found_stuff.php here] (Used program: [http://en.wikipedia.org/wiki/Tsearch TSearch]). | |||
'''What were the obstacles?''' | |||
:Working in the memory in general | |||
:Find the pointers (because the pointer position varies from OS to OS and from level to level). | |||
:Time (as usual). | |||
---- | |||
typhen stopped his efforts on the project in August of 2005 for real life (girlfriend). | |||
:[[User:Ssg|Ssg]] 00:25, 15 February 2008 (CET) |
Revision as of 23:25, 14 February 2008
- About your edits of Main Page, they're quite welcome, but:
- Normally you're supposed to make "proposals" in Talk:Main_Page
- I also think that the main page shouldn't be an exhaustive list.
- It was already too long to start with: it needs to be lighter.
- Typically, this can be done with a tabulated layout.
- geyser 17:18, 16 January 2008 (CET)
- Oh, and don't copy one page to another location - move it.
- geyser 17:20, 16 January 2008 (CET)
Who here was involved with that effort to hack multiplayer into Oni?
- Memory search: Alloc, Kumo, typhen (leader) and me.
- Programs: typhen (Onyx/OnyxPatcher), neonew (OniHook)
How was the multiplayer actually supposed to get implemented into Oni?
- Overwrite the memory at runtime.
How much was accomplished?
- Some memory findings (pointers, player/enemy values, ...). (All?) results are stored here (Used program: TSearch).
What were the obstacles?
- Working in the memory in general
- Find the pointers (because the pointer position varies from OS to OS and from level to level).
- Time (as usual).
typhen stopped his efforts on the project in August of 2005 for real life (girlfriend).
- Ssg 00:25, 15 February 2008 (CET)