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Hyperdedicated to Oni. More or less committed to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), coadministering this wiki.
Artwork
Artwork-like stuff I'm not ashamed of.
Interests
Key aspects that appeal to me in Oni (2) and elsewhere.
Projects
BSL
- Oni Team Arena : emulating multiplayer gameplay in Oni, with lots of bots.
 - scripting language database (work still in progress)
 
OBD
- A few contributions to the community knowlegde on the way some data is stored in Oni's binaries
 - Oni Un/Packer (an Oni modding tool) : dev talk
 - More generally, Oni ni Kanabô : modding characters, weapons, levels, global features etc.
 
Konoko Payne
- dev talk, scripting
 
Daodan DLL
- dev talk
 
Serious Konoko
- The necessary premise to "Oni 2": experimentation on just what can be done, in free form (multiplayer, no plot). Powered by Serious Engine 2.
 

