User contributions for Paradox-01
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13 September 2017
- 19:2619:26, 13 September 2017 diff hist +556 m User talk:EdT No edit summary
12 September 2017
- 22:0122:01, 12 September 2017 diff hist +3 m Blender No edit summary
- 21:5221:52, 12 September 2017 diff hist +486 User talk:EdT yo...
- 21:4721:47, 12 September 2017 diff hist +249 m Blender No edit summary
- 21:3721:37, 12 September 2017 diff hist +1 m Blender typo
- 21:3521:35, 12 September 2017 diff hist +231 m Blender + (de)select all, show normals
- 21:2321:23, 12 September 2017 diff hist +41 m Blender adding formatting for better visibility
- 21:1921:19, 12 September 2017 diff hist +449 m Blender + how to select, how to fill holes // how to fix UV ? // going to fix a few boxes for the ue4 test level
- 20:4020:40, 12 September 2017 diff hist +5 Restless Souls/Wishlist typos
10 September 2017
- 18:1518:15, 10 September 2017 diff hist +414 m Restless Souls/Wishlist Videos
- 11:5211:52, 10 September 2017 diff hist +388 m Blender display modes ... lol ... blender why can't you just be nice and be like all the other programs
- 11:4911:49, 10 September 2017 diff hist 0 N File:Blender display mode Material.png No edit summary
- 11:4911:49, 10 September 2017 diff hist 0 N File:Blender display mode Texture.png No edit summary
- 08:2108:21, 10 September 2017 diff hist +335 Restless Souls/Wishlist scale Oni objects by a factor of 10 to get the right size
9 September 2017
- 23:1123:11, 9 September 2017 diff hist −1 m Restless Souls/Wishlist No edit summary
- 23:1023:10, 9 September 2017 diff hist +174 m Restless Souls/Wishlist No edit summary
- 23:0023:00, 9 September 2017 diff hist +47 m Restless Souls/Wishlist No edit summary
- 22:5922:59, 9 September 2017 diff hist +60 N File:UE4 StaticOniMesh.png static boxes with 5 sides - that's common for Oni objects :)
- 22:4922:49, 9 September 2017 diff hist +1,449 Restless Souls/Wishlist You can import OBJ into UE4 after all. I just didn't see it as the list was bigger than my screen.
- 22:0122:01, 9 September 2017 diff hist +488 N Blender actually a tripple platform tool for modding and content creation // How do you close panels? Yes, it is so much retarded that you have to google the answer. They appearently have able coders but their sense for usability is unearthly.
- 21:3321:33, 9 September 2017 diff hist +40 m Mod Tool +cat // this tool is windows only
7 September 2017
- 21:2121:21, 7 September 2017 diff hist +83 m File:UE4 SoundCue.png No edit summary
- 21:1421:14, 7 September 2017 diff hist +11 m Restless Souls/Wishlist No edit summary
- 21:0821:08, 7 September 2017 diff hist +11 m Restless Souls/Wishlist No edit summary
- 21:0421:04, 7 September 2017 diff hist +46 m Restless Souls/Wishlist No edit summary
- 20:5920:59, 7 September 2017 diff hist +1,315 m Restless Souls/Wishlist No edit summary
- 20:5120:51, 7 September 2017 diff hist 0 N File:UE4 ProjectSettings SplashScreen.png No edit summary
- 20:5020:50, 7 September 2017 diff hist 0 N File:UE4 Level Blueprint Event BeginPlay as main func replacement.png No edit summary
- 20:4820:48, 7 September 2017 diff hist 0 N File:UE4 SoundCue.png No edit summary
- 06:2606:26, 7 September 2017 diff hist +524 m Restless Souls/Wishlist No edit summary
3 September 2017
- 21:3821:38, 3 September 2017 diff hist +2,088 m Restless Souls/Wishlist The Unreal engine has quite some similarites. If you ever modded TRAM watching the tutorials will probably make you grin. // When through I'm going to watch the series a second time.
- 14:5914:59, 3 September 2017 diff hist +621 m Restless Souls/Wishlist No edit summary
- 07:5407:54, 3 September 2017 diff hist +80 m XML talk:BINA/PAR3 No edit summary
2 September 2017
- 21:5121:51, 2 September 2017 diff hist +340 m Category:Screenshots No edit summary
- 21:4521:45, 2 September 2017 diff hist +141 XML:TSFF OniBrowser for the win
- 21:0421:04, 2 September 2017 diff hist +93 m Restless Souls/Wishlist interesting ... ue4 works with PCM and ADPCM too
- 19:4719:47, 2 September 2017 diff hist +451 m Restless Souls/Wishlist there's so much material for ue4 we wouldn't even have the time to read it all
- 14:2314:23, 2 September 2017 diff hist −222 m XML:BINA/OBJC/PART link fix
- 14:2314:23, 2 September 2017 diff hist 0 N File:Fire particle.jpg No edit summary
- 12:5412:54, 2 September 2017 diff hist −166 m XML:SNDD →Source file creation: link repaired
- 12:5412:54, 2 September 2017 diff hist 0 N File:Audacity.png No edit summary
- 09:5409:54, 2 September 2017 diff hist −1 m Restless Souls/Wishlist No edit summary
- 09:4609:46, 2 September 2017 diff hist −1,651 XML talk:BINA/PAR3 removing dead links and code longer relevant as links are dead and the issue has been solved and documentated on XML:BINA/PAR3
- 09:3009:30, 2 September 2017 diff hist 0 m XML talk:BINA/PAR3 No edit summary
- 09:2809:28, 2 September 2017 diff hist +113 m XML talk:BINA/PAR3 mad_p04 seems to be an artefact
- 09:1709:17, 2 September 2017 diff hist +1 m XML talk:BINA/PAR3 No edit summary
- 09:0509:05, 2 September 2017 diff hist +1,421 XML talk:BINA/PAR3 new section: particle subtype investigation
- 08:0908:09, 2 September 2017 diff hist +540 m Restless Souls/Wishlist No edit summary
- 07:4607:46, 2 September 2017 diff hist +50 m Restless Souls/Wishlist + skydome
- 00:3900:39, 2 September 2017 diff hist −7 Restless Souls/Wishlist No edit summary