Anniversary Edition/To-do

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< Anniversary Edition
Revision as of 17:07, 20 July 2009 by Iritscen (talk | contribs) (starting to-do list in better location (trust me, juuuuust trust me))
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In order to be added to this table, a project has to be feasible and wanted/needed.

Checkmark 16px blue.png = done but not incorporated into Edition package yet
Checkmark 16px green.png = done and incorporated into Edition

Task Description Required Skills Project Members
Slated for next release
Fix buggy cutscene skipping What it sounds like BSL Gumby
Widescreen fixes Correct the issues with cutscenes that show too much in widescreen BSL Iritscen
Checkmark 16px green.pngCheckmark 16px blue.png Revised TRAMs Misc. improvements, fix domino effect TRAM editing Loser, Gumby
Implement better ninja comguys Okay, we've all been annoyed by them by now, can we please put them back to normal? kthx See above Loser! (jk, Gumby will do it)
Slated for a later release
Dashing AI cutscene fix Fix the cutscenes by either adding flags and rescripting the character movements or re-recording the FILMs BSL, XML editing (novice will do) Gumby
Add BGI Storyline Work BGI content into actual storyline BSL Gumby
BGI Troop Modeling Create a new model for the BGI troops. Character modeling/texturing EdT
BGI Weapons Finish the BGI weapons Weapon texturing, XML editing Iritscen
Texture improvement Improve the game textures so they look nicer Texturing
Model improvement Improve the character models (more polys/less ugly) Character modeling/texturing Iritscen (modeling)
AE:Trailer Make a trailer highlighting AE! Video editing
Flatline Add Multiplayer to Oni C, ASM skills a plus Gumby, Rossy