OBD:BINA/OBJC/DOOR: Difference between revisions

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m (fixed typo)
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{{OBDth}}
{{OBDth}}
{{OBDtr| 0x00 | char[4]  |FF0000| 43 4A 42 4F | OBJC      | object collection }}
{{OBDtr| 0x00 | char[4]  |FF0000| 43 4A 42 4F | OBJC      | object collection }}
{{OBDtr| 0x04 | int32    |FFFF00| 15 19 00 00 | 14344    | size of the complete combat part from this postion in bytes }}
{{OBDtr| 0x04 | int32    |FFFF00| 15 19 00 00 | 14344    | size of the complete door part from this postion in bytes }}
{{OBDtr| 0x08 | int32    |00FF00| 27 00 00 00 | 39        | unknown; do not change it }}
{{OBDtr| 0x08 | int32    |00FF00| 27 00 00 00 | 39        | unknown; do not change it }}
{{OBDtr| 0x0C | int32    |00FFFF| FC 00 00 00 | 252      | size of the following element in bytes }}
{{OBDtr| 0x0C | int32    |00FFFF| FC 00 00 00 | 252      | size of the following element in bytes }}

Revision as of 11:27, 25 September 2007

ONI BINARY DATA
AKVA << Other file types >> CBPI
BINA : Binary data
TMBD << Other BINA >> ONIE
OBJC : Objects
CONS << Other OBJC >> FLAG
DOOR : Door
XML tutorial
Overview @ Oni Stuff
OBD.png


Bin r do.gif


Offset Type Raw Hex Value Description
0x00 char[4] 43 4A 42 4F OBJC object collection
0x04 int32 15 19 00 00 14344 size of the complete door part from this postion in bytes
0x08 int32 27 00 00 00 39 unknown; do not change it
0x0C int32 FC 00 00 00 252 size of the following element in bytes
First element (black outline)
0x00 char[4] 52 4F 4F 44 DOOR door
0x04 int32 57 12 00 00 6421 old file ID
0x08 int32 08 00 00 00 8 unknown
0x0C float 00 00 4F 43 207.000000 x-position of the bottom of the door
0x10 float 00 00 D8 42 108.000000 y-position (height) of the bottom of the door
0x14 float 98 7F CC C3 -408.996826 z-position of the bottom of the door
0x18 float 00 00 00 00 0.000000 rotation on the x-axis in degrees
0x1C float 67 85 25 3D 0.040410 rotation on the y-axis in degrees
0x20 float 00 00 00 00 0.000000 rotation on the z-axis in degrees
0x24 char[63] TCdouble door type name (reference to 00957-TCdouble.DOOR of level 0)
0x63 int16 01 00 1 door ID
0x65 int16 00 00 0 unknown
0x67 bitset16 15 00 21, 0 door options; the following bits are possible:


0x0100 - door locked
0x0200 - unknown
0x0400 - unknown
0x0800 - unknown
0x1000 - require player to press action to open door
0x2000 - unknown
0x4000 - unknown
0x8000 - double door
0x0001 - unknown
0x0002 - one way door (one side locked, other side unlocked)
0x0004 - reverse of the one way door (now the other side is locked)
0x0008 - unknown
0x0010 - unknown
0x0020 - unknown
0x0040 - unknown
0x0080 - unknown


0x69 float 00 00 4F 43 207.000000 x-position of the center of the door
0x6D float 00 00 F6 42 123.000000 y-position (height) of the center of the door
0x71 float 98 7F CC C3 -408.996826 z-position of the center of the door
0x75 float 00 00 61 44 900.000000 activation radius
0x79 char[63] _DOOR_RL_FLOOR3 first door texture (reference to 00216-_DOOR_RL_FLOOR3.TXMP)
0xA8 char[68] unused second door texture (reference to a TXMP file)


Bluebox screenshot

221_door_properties.jpg


ONI BINARY DATA
AKVA << Other file types >> CBPI
BINA : Binary data
TMBD << Other BINA >> ONIE
OBJC : Objects
CONS << Other OBJC >> FLAG
DOOR : Door
[[OBD:File types/{{{family}}}|{{{family}}} file]]