Talk:Anniversary Edition/To-do: Difference between revisions

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(Created page with 'Regarding adding AETools to AE Installer, why not add a few basic modding features to the installer. :Extract .oni files to xml to a folder in the Edition folder :Create .oni fil...')
 
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That will make it easier for new ones to get started in modding the game.  Perhaps in the future AE Installer can become a full featured modding tool. [[User:EdT|EdT]]
That will make it easier for new ones to get started in modding the game.  Perhaps in the future AE Installer can become a full featured modding tool. [[User:EdT|EdT]]
:I don't envision the Installer ever doing more than installing and updating the AE, personally. Modding features are a whole other set of functionality from what a mere Oni player needs, thus it would not be a good fit to try to graft that separate feature set onto the Installer's current functions.
:The features you describe above are basically addressed by Gumby's right-click shortcuts and demos_kratos' GUI in Windows, and the AE Tools for Mac. In time we should be able to develop a separate modding tool which does the above, as well as makes packages. Eventually that program could be made into a full-on GUI for OniSplit that edits each file type a lá OniUnPacker.  So you see why we don't really want to start down that path with the Installer. --[[User:Iritscen|Iritscen]] 20:48, 22 July 2009 (UTC)

Revision as of 20:48, 22 July 2009

Regarding adding AETools to AE Installer, why not add a few basic modding features to the installer.

Extract .oni files to xml to a folder in the Edition folder
Create .oni files from xml to a folder in the Edition folder
Run Onisplit commands directly from the installer ie: -create:TXMP -format:bgra32 TXMPtest.tga (Users won't have to deal with entering the correct path to onisplit)

That will make it easier for new ones to get started in modding the game. Perhaps in the future AE Installer can become a full featured modding tool. EdT

I don't envision the Installer ever doing more than installing and updating the AE, personally. Modding features are a whole other set of functionality from what a mere Oni player needs, thus it would not be a good fit to try to graft that separate feature set onto the Installer's current functions.
The features you describe above are basically addressed by Gumby's right-click shortcuts and demos_kratos' GUI in Windows, and the AE Tools for Mac. In time we should be able to develop a separate modding tool which does the above, as well as makes packages. Eventually that program could be made into a full-on GUI for OniSplit that edits each file type a lá OniUnPacker. So you see why we don't really want to start down that path with the Installer. --Iritscen 20:48, 22 July 2009 (UTC)