5,391
edits
No edit summary |
(2 cents) |
||
Line 36: | Line 36: | ||
::[[User:EdT|EdT]] 18:38, 28 May 2008 (CEST) | ::[[User:EdT|EdT]] 18:38, 28 May 2008 (CEST) | ||
:::And it's fixed. So thanks. Now, a couple minor points: wherever it says "ONCC", we really mean "ONCC/TRBS", right? Leaving out any mention of TRBS could be confusing. --[[User:Iritscen|Iritscen]] 19:32, 3 June 2008 (CEST) | :::And it's fixed. So thanks. Now, a couple minor points: wherever it says "ONCC", we really mean "ONCC/TRBS", right? Leaving out any mention of TRBS could be confusing. --[[User:Iritscen|Iritscen]] 19:32, 3 June 2008 (CEST) | ||
::::[[ONCC]] export uses the body set [[TRBS]] together with a specific set of textures ([[TRMA]]) and (as an option) the character's animation set ([[TRAC]]), so that the exported character is visually more complete. If you export from TRBS, there will be no textures and the animation will be a default one. As for import, -create:trbs has the most options right now, but whole ONCCs can also be generated now, from XML. --[[User:Geyser|geyser]] 16:42, 5 June 2008 (CEST) | |||
==Create== | ==Create== | ||
http://edt.oni2.net/AETools/AE_create.jpg | http://edt.oni2.net/AETools/AE_create.jpg | ||
Line 48: | Line 49: | ||
:::The two pop-up menus that list levels are incongruous. In other words, the top one just has the level ''folder'' names (level1_Final, etc.) and the bottom one just has ''level'' names. One could argue that both menus need both pieces of info for each level (so we don't have to think, "Hmm, what Chapter in Oni is represented by level12_Final?"). Can you make that language consistent in the two pop-up menus? Something like "[Name of level] ([name of level folder])". | :::The two pop-up menus that list levels are incongruous. In other words, the top one just has the level ''folder'' names (level1_Final, etc.) and the bottom one just has ''level'' names. One could argue that both menus need both pieces of info for each level (so we don't have to think, "Hmm, what Chapter in Oni is represented by level12_Final?"). Can you make that language consistent in the two pop-up menus? Something like "[Name of level] ([name of level folder])". | ||
:::Also, Grammar Nazi says: "Select the level you want to install the .oni file." is improper English. There's an "in" missing there, as in "Select the level in which you want to install the .oni file." --[[User:Iritscen|Iritscen]] 19:32, 3 June 2008 (CEST) | :::Also, Grammar Nazi says: "Select the level you want to install the .oni file." is improper English. There's an "in" missing there, as in "Select the level in which you want to install the .oni file." --[[User:Iritscen|Iritscen]] 19:32, 3 June 2008 (CEST) | ||
::::Keep in mind that we're no longer bound by the original level names or numbers. Users should be allowed to build "plugins" or generate, e.g., level5_Final, as a heavily modded level1_Final, etc. --[[User:Geyser|geyser]] 16:42, 5 June 2008 (CEST) | |||
==Other== | ==Other== | ||
http://edt.oni2.net/AETools/AE_message.jpg | http://edt.oni2.net/AETools/AE_message.jpg |