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:::A demo with the assault-rifle-hugo weapon. I had to reduce the polygons a bit, it started with 2234 polygons and 1250 Vertices and its down to 1326 polygons and 796 Vertices. Even at this level, it causes Oni to crash from time to time. http://edt.oni2.net/AE_Files/w27_arh.mov [[User:EdT|EdT]] 06:33, 18 August 2008 (CEST) | :::A demo with the assault-rifle-hugo weapon. I had to reduce the polygons a bit, it started with 2234 polygons and 1250 Vertices and its down to 1326 polygons and 796 Vertices. Even at this level, it causes Oni to crash from time to time. http://edt.oni2.net/AE_Files/w27_arh.mov [[User:EdT|EdT]] 06:33, 18 August 2008 (CEST) | ||
::::I recommend deleting the scope and grenade launcher in addition to simplifying the mesh. Also, feel free to provide the binaries so that the crash can be confirmed and investigated. --[[User:Geyser|geyser]] 04:32, 19 August 2008 (CEST) | ::::I recommend deleting the scope and grenade launcher in addition to simplifying the mesh. Also, feel free to provide the binaries so that the crash can be confirmed and investigated. --[[User:Geyser|geyser]] 04:32, 19 August 2008 (CEST) | ||
::::Here are the files, I removed the scope and grenade launcher, that seemed to be enough to get it in the game: http://edt.oni2.net/AE_Files/w27_arh.zip and yes, I'm still using the strange naming system, just to keep it consistent with what's already up. If any of these new weapons are added to edition, feel free to name them to whatever you want. [[User:EdT|EdT]] 06:33, 19 August 2008 (CEST) | |||
edits