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AE:Trailer: Difference between revisions

→‎massive OTA gameplay: if Xvid is good enough, that's super ^_^
(→‎massive OTA gameplay: if Xvid is good enough, that's super ^_^)
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::"I like the way Ed did it, where he was observing" I'm not sure what video you're referring to, but there's certainly more potential for that on PC. For instance, you can move Konoko completely out of the way and then either move around with the manual camera OR "focus" the camera on random players, toy a bit with orbiting/elevation/distance, etc. This can only be done in PC retail or Mac beta... Which brings us back to [[Talk:Running_PC_versions_of_Oni_on_the_Mac|THIS]]. The last I've heard of this was not very conclusive, seeing as the version used for the tests had drop-dead-messed-up sound - but somehow it was promising, because the lack of sound was apparently the ''only'' issue. And since sound is irrelevant to the trailer anyway, I really wonder why Mac folks like Ed and you haven't been recording footage with the PC version, taking advantage of the richer BSL interface, exclusive cheats, etc. --[[User:Geyser|geyser]] 19:30, 23 August 2008 (CEST)
::"I like the way Ed did it, where he was observing" I'm not sure what video you're referring to, but there's certainly more potential for that on PC. For instance, you can move Konoko completely out of the way and then either move around with the manual camera OR "focus" the camera on random players, toy a bit with orbiting/elevation/distance, etc. This can only be done in PC retail or Mac beta... Which brings us back to [[Talk:Running_PC_versions_of_Oni_on_the_Mac|THIS]]. The last I've heard of this was not very conclusive, seeing as the version used for the tests had drop-dead-messed-up sound - but somehow it was promising, because the lack of sound was apparently the ''only'' issue. And since sound is irrelevant to the trailer anyway, I really wonder why Mac folks like Ed and you haven't been recording footage with the PC version, taking advantage of the richer BSL interface, exclusive cheats, etc. --[[User:Geyser|geyser]] 19:30, 23 August 2008 (CEST)
:::Just an FYI, because I forgot to mention it earlier: Macs can't play Lagarith. Maybe if it catches on more, like the Fraps codec, there will be a Mac solution (maybe Perian). But anyway, the xviD was good. --[[User:Iritscen|Iritscen]] 05:07, 25 August 2008 (CEST)
:::Just an FYI, because I forgot to mention it earlier: Macs can't play Lagarith. Maybe if it catches on more, like the Fraps codec, there will be a Mac solution (maybe Perian). But anyway, the xviD was good. --[[User:Iritscen|Iritscen]] 05:07, 25 August 2008 (CEST)
:::Lagarith is an contemporary continuation of the huffYUV format; apparently it's not as widely supported as I thought, but I can provide huffYUV and FFV1 easily enough (both are lossless and should be supported by FFmpeg). However, if you say the default-quality Xvid is fine by you, I won't bother with uploading lossless AVI: it's good enough to archivate them on my side for future use. --[[User:Geyser|geyser]] 14:37, 25 August 2008 (CEST)


====jetpacking as Barabas====
====jetpacking as Barabas====