5,389
edits
m (→0x00-0x27) |
m (→0x00-0x27) |
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==0x00-0x27== | ==0x00-0x27== | ||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 BGCOLOR="#000000" | {| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 BGCOLOR="#000000" | ||
|- BGCOLOR="#FFDDBB" | |- BGCOLOR="#FFDDBB" | ||
!Offset | |||
!Hex | |||
!Translation | |||
!Meaning | |||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x00 | |||
| BGCOLOR="#FF0000" | 01 DF 03 00 | | BGCOLOR="#FF0000" | 01 DF 03 00 | ||
| 991 | | 991 | ||
| ALIGN=LEFT | 00991-konoko_generic.ONCC | | ALIGN=LEFT | 00991-konoko_generic.ONCC | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x04 | |||
| BGCOLOR="#FFFF00" | 01 00 00 06 | | BGCOLOR="#FFFF00" | 01 00 00 06 | ||
| 3 | | 3 | ||
| ALIGN=LEFT | level 3 | | ALIGN=LEFT | level 3 | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x08 | |||
| BGCOLOR="#00FF00" | CD CC 0C 3F | | BGCOLOR="#00FF00" | CD CC 0C 3F | ||
| 0.550000 | | 0.550000 | ||
| ALIGN=LEFT | unknown; always the same (affects midair control? probably not) | | ALIGN=LEFT | unknown; always the same (affects midair control? probably not) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x0C | |||
| BGCOLOR="#00FF00" | 8F C2 75 3D | | BGCOLOR="#00FF00" | 8F C2 75 3D | ||
| 0.060000 | | 0.060000 | ||
| ALIGN=LEFT | gravity acceleration | | ALIGN=LEFT | gravity acceleration | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x10 | |||
| BGCOLOR="#00FF00" | CD CC 8C 3F | | BGCOLOR="#00FF00" | CD CC 8C 3F | ||
| 1.100000 | | 1.100000 | ||
| ALIGN=LEFT | height prefactor for the simple jump (tap JUMP) | | ALIGN=LEFT | height prefactor for the simple jump (tap JUMP) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x14 | |||
| BGCOLOR="#00FF00" | 00 00 80 C0 | | BGCOLOR="#00FF00" | 00 00 80 C0 | ||
| -4.000000 | | -4.000000 | ||
| ALIGN=LEFT | limit velocity for jumping and gravity flight | | ALIGN=LEFT | limit velocity for jumping and gravity flight | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x18 | |||
| BGCOLOR="#00FF00" | 8F C2 F5 3C | | BGCOLOR="#00FF00" | 8F C2 F5 3C | ||
| 0.030000 | | 0.030000 | ||
| ALIGN=LEFT | upward acceleration during a jump (hold JUMP) | | ALIGN=LEFT | upward acceleration during a jump (hold JUMP) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x1C | |||
| BGCOLOR="#00FFFF" | 07 00 | | BGCOLOR="#00FFFF" | 07 00 | ||
| 7 | | 7 | ||
| ALIGN=LEFT | unknown; always the same (similar to 0x1E ?) | | ALIGN=LEFT | unknown; always the same (similar to 0x1E ?) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x1E | |||
| BGCOLOR="#00FFFF" | 14 00 | | BGCOLOR="#00FFFF" | 14 00 | ||
| 20 | | 20 | ||
| ALIGN=LEFT | affects the length of the dashing jump | | ALIGN=LEFT | affects the length of the dashing jump | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x20 | |||
| BGCOLOR="#FFC8C8" | 00 00 34 42 | | BGCOLOR="#FFC8C8" | 00 00 34 42 | ||
| 45.000000 | | 45.000000 | ||
| ALIGN=LEFT | maximal falling height without damage | | ALIGN=LEFT | maximal falling height without damage | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x24 | |||
| BGCOLOR="#FFC8C8" | 00 00 07 43 | | BGCOLOR="#FFC8C8" | 00 00 07 43 | ||
| 135.000000 | | 135.000000 |