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AE talk:Warehouse: Difference between revisions

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''(Eye candy. Not too portable at the moment. Low priority. [[User:Geyser|geyser]])
''(Eye candy. Not too portable at the moment. Low priority. [[User:Geyser|geyser]])
*probably all ^_-
*probably all ^_-
 *I welcome any tips and hints for his moves.Please write them to Oni forum. But remember: Those moves can't be as clean and perfect as original because I can only reverse hack them (I don't have Bungie's animation program).
 *I welcome any tips and hints for his moves. Please write them to {{OCF}}. But remember: Those moves can't be as clean and perfect as original because I can only reverse hack them (I don't have Bungie's animation program).
''(We could be able to exchange Oni animation tracks with a semi-professional animating tool some time soon. Working on it. [[User:Geyser|geyser]])
''(We could be able to exchange Oni animation tracks with a semi-professional animating tool some time soon. Working on it. [[User:Geyser|geyser]])
===EnvWarehouse===
===EnvWarehouse===
Scripted level logic
Scripted level logic