Jump to content

OBD:TRTA: Difference between revisions

1,792 bytes added ,  17 May 2006
m
no edit summary
mNo edit summary
mNo edit summary
Line 2: Line 2:




<CENTER>[[OBD:TRSC|<==]] <FONT SIZE=5>TRTA</FONT> [[OBD:TSFF|==>]]<BR>
<CENTER>[[OBD:TRSC|TRSC]] << [[OBD:File types|Other file types]] >> [[OBD:TSFF|TSFF]]
<FONT SIZE=3>Totoro Quaternion Body Translation Array</FONT><br>
<br><FONT SIZE=5>TRTA : Totoro Quaternion Body Translation Array</FONT>
<FONT SIZE=2>[[OBD:Filr types/Character|Character file]]</FONT></CENTER>
<BR><FONT SIZE=2>[[OBD:File types/Character|Character file]]</FONT></CENTER>




Line 30: Line 30:
| BGCOLOR="#00FFFF" | 13 00
| BGCOLOR="#00FFFF" | 13 00
| 19
| 19
| ALIGN=LEFT | 19 packages follow (one package is edged in black)
| ALIGN=LEFT | 19 bone offsets in array (first bone offset is outlined in black)
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000"
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first package.</FONT>
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Structure of a bone offset (example : pelvis)</FONT>
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 00 00 00 00
| BGCOLOR="#FFC8C8" | 00 00 00 00
| 0
| 0
| ALIGN=LEFT | x-position of the bodypart in connection to the [[OBD:TRIA|TRIA]] file
| ALIGN=LEFT | x-offset of bone (pelvis) with respect to parent
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFFFC8" | 00 00 00 00
| BGCOLOR="#FFFFC8" | 00 00 00 00
| 0
| 0
| ALIGN=LEFT | y-position (height) of the bodypart in connection to the [[OBD:TRIA|TRIA]] file
| ALIGN=LEFT | y-offset of bone (pelvis) with respect to parent
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFC8" | 00 00 00 00
| BGCOLOR="#C8FFC8" | 00 00 00 00
| 0
| 0
| ALIGN=LEFT | z-position of the bodypart in connection to the [[OBD:TRIA|TRIA]] file
| ALIGN=LEFT | z-offset of bone (pelvis) with respect to parent
|}
|}
 
;Skeleton
 
:The hierarchy of the bones (parents, children, siblings) is defined in the [[OBD:TRIA|TRIA]] file (linked to from the same [[OBD:TRCM|TRCM]] file as the TRTA).
:If the (0°, 0°, 0°) orientation is set for every bone, then all the bones point along the x axis of the character (from right to left) and face upwards.
:Viewed from above, you get something like this : "o" is a pivot (yeah, the shoulders are attached to the neck), and ":)" is a smiley :)
15-o-14-o-13-o-12-o  4-o-3-o-2-o      ^ z
                  |            |      ^
            :)11-o-10-o-9-o-8-o-1  < < <^< < <
                  |            |  x  ^
19-o-18-o-17-o-16-o  7-o-6-o-5-o      ^
;XYZ offsets
:The xyz-offsets in the TRIA are offsets (aka "translations") of a ''bone'' relative to its ''parent'' in that system of coordinates (see above).
:Thus they effectively specify the relative positions of the joints.
;Pelvis
:Pelvis is further translated with respect to the root bone by the [[OBD:TRAM/raw0x0C|height track]] of [[OBD:TRAM|TRAM]]
:The root bone is translated by TRAM as well as by the physics engine (jumps, blasts).
:''Maybe'' [[OBD:TRAM/raw0x34#Compression_size_16|overlay TRAMs]] generate extra translations of the bones, too.
;Relevant offsets
:You may notice that X and Y offset for thighs and shoulders is very small (it's the left/right i.e. Z that matters there).
:For all the other bones, the offset is essentially along X (i.e. along the main axis of the bone meshes). Y and Z offsets are very small.
:So X/Y offsets of shoulders and thighs can basically be set to zero, as well as Y/Z offsets of all the other bones.
:A skeleton is primarily defined by the Z offsets of shoulders and thighs (broad/narrow shoulders and hips), and by the X offset (effectively, the length) of all the other bones.
<HR>
<HR>
<CENTER>[[OBD:TRSC|<==]] <B>TRTA File</B> [[OBD:TSFF|==>]]</CENTER>
<CENTER>[[OBD:TRSC|TRSC]] << '''TRTA''' >> [[OBD:TSFF|TSFF]]</CENTER>
<HR>
<HR>




[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> TRTA File
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File types]] >> TRTA