Gameplay: Difference between revisions

50 bytes added ,  11 November 2012
m
phase stream projector - "This is one of two weapons that can go around corners." This is only true for the visuals not for the damage.
(→‎Weapon tips: either the AI dodges gunfire (patched Oni) or they don't, but we shouldn't say under under the Campbell section that enemies dodge gunfire and then here say they don't)
m (phase stream projector - "This is one of two weapons that can go around corners." This is only true for the visuals not for the damage.)
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'''The SML3 Plasma Rifle is a sniper's friend.''' This is the most accurate long-range weapon besides the Mercury Bow, and much easier to come by. Make sure to account for the blast's slow initial velocity but quick mid-flight acceleration when attacking moving targets. When on the receiving end of plasma fire, you should have little to no trouble avoiding enemies' pitiful attempts to hit you. Just dash toward your opponent in a zig-zag fashion like an alligator's on your tail.
'''The SML3 Plasma Rifle is a sniper's friend.''' This is the most accurate long-range weapon besides the Mercury Bow, and much easier to come by. Make sure to account for the blast's slow initial velocity but quick mid-flight acceleration when attacking moving targets. When on the receiving end of plasma fire, you should have little to no trouble avoiding enemies' pitiful attempts to hit you. Just dash toward your opponent in a zig-zag fashion like an alligator's on your tail.


'''Use the Phase Stream Projector to hold one foe at your mercy.''' This is one of two weapons that can go around corners. It's not a huge damage dealer, but it does stun its target. Since the enemy will be mostly unable to fight back as long as you hold down the trigger, a clear target is likely as good as dead as long as you have enough charge left to close the deal. There are better tactics to take out even a pesky melee opponent, but when dealing with an armed foe, this is one of the best ways to defend yourself from his shots.
'''Use the Phase Stream Projector to hold one foe at your mercy.''' The stream loses it dangerousness when hitting walls, you can't use it you shoot around corners. The weapon isn't a huge damage dealer, but it does stun its target. Since the enemy will be mostly unable to fight back as long as you hold down the trigger, a clear target is likely as good as dead as long as you have enough charge left to close the deal. There are better tactics to take out even a pesky melee opponent, but when dealing with an armed foe, this is one of the best ways to defend yourself from his shots.


'''Use the SBG Man-Portable Mortar for tactical explosives.''' Do not use at close range! But incredibly useful when you have a good distance between yourself and your enemy. When facing enemies wielding a Superball Gun themselves, take them out at long range if possible. If not, close the distance as quickly as you can; even if they shoot you when you're nearby, the explosion will send them flying as well, effectively disarming them and allowing you to turn the tables as you pick up their favorite weapon.<br>
'''Use the SBG Man-Portable Mortar for tactical explosives.''' Do not use at close range! But incredibly useful when you have a good distance between yourself and your enemy. When facing enemies wielding a Superball Gun themselves, take them out at long range if possible. If not, close the distance as quickly as you can; even if they shoot you when you're nearby, the explosion will send them flying as well, effectively disarming them and allowing you to turn the tables as you pick up their favorite weapon.<br>
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