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;Notes | ;Notes | ||
:If the RealWorld animation flag is set then this part contains garbage and it is ignored. | :If the RealWorld animation flag is set then this part contains garbage and it is ignored. | ||
:All values need to be multiplied by 0.01 to get the real values. | :All values need to be multiplied by 0.01 to get the real values, i.e., the discretized unit here is 1/100th of Oni's regular world unit. | ||
:The x,z position is relative to the initial character location. | :The x,z position is relative to the initial character location at the start of the animation. | ||
<CENTER>[[OBD:TRAM/raw0x2C|particle part]] << '''[[OBD:TRAM|TRAM]] - position part''' >> [[OBD:TRAM/raw0x34|bodyparts animation part]]</CENTER> | <CENTER>[[OBD:TRAM/raw0x2C|particle part]] << '''[[OBD:TRAM|TRAM]] - position part''' >> [[OBD:TRAM/raw0x34|bodyparts animation part]]</CENTER> | ||
{{OBD}} | {{OBD}} |