5,389
edits
m (→Something else: minor reply and major question ^^) |
|||
Line 174: | Line 174: | ||
Why Oni needs this file (ONOA)? Any idea. IMO Oni needs only the door entries, because if you disable them, the doors aren't any longer solid. But if I disable the other objects I can't see an effect. | Why Oni needs this file (ONOA)? Any idea. IMO Oni needs only the door entries, because if you disable them, the doors aren't any longer solid. But if I disable the other objects I can't see an effect. | ||
<p align=right>[[User:Ssg|Ssg]] 13:21, 1 February 2007 (CET) | <p align=right>[[User:Ssg|Ssg]] 13:21, 1 February 2007 (CET) | ||
:What do you mean, "disable"? Resource, offset, new value? | |||
:I'm not 100% sure why Oni needs it (to look up "gunks with all their glass broken", perhaps). | |||
:Anyway, I find it useful because it will let us to selectively extract furniture (etc) separately from architecture. | |||
::[[User:Geyser|geyser]] 20:21, 1 February 2007 (CET) | |||
:I repeat my question (stuff is a bit scattered on this page, sorry ^^): | |||
::do you know any way to quickly find out the ID of a quad (e.g. AGQG element)? | |||
::[[User:Geyser|geyser]] 20:21, 1 February 2007 (CET) | |||
==Generic files== | ==Generic files== |