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m (→Something else: minor reply and major question ^^) |
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::do you know any way to quickly find out the ID of a quad (e.g. AGQG element)? | ::do you know any way to quickly find out the ID of a quad (e.g. AGQG element)? | ||
::[[User:Geyser|geyser]] 20:21, 1 February 2007 (CET) | ::[[User:Geyser|geyser]] 20:21, 1 February 2007 (CET) | ||
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<TABLE BORDER=0><TR><TD BGCOLOR="#E0E0E0">"do you know any way to quickly find out the ID of a quad"</TD></TR></TABLE> | |||
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Not really. If I'm interested in a GQ, I start Oni (debug_charas on and textures off) and look for the corner points of the GQ. With this information I look to the PNTA file (I've put the coordinates in an Excel sheet) and search for the points. When I've found them, I take the package IDs and search in the AGQG file (a Excel sheet too) for them. | |||
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[[User:Ssg|Ssg]] 13:33, 7 February 2007 (CET) | |||
==Generic files== | ==Generic files== |
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