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OBD:IGHH: Difference between revisions

499 bytes removed ,  22 March 2007
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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> IGHH File
{{OBD_File_Header|align=center|type=IGHH|prev=IDXA|next=IGPA|name=IGUI (In-Game User Interface) HUD (Head-Up Display) Help|family=Global}}
 
 
<CENTER>[[OBD:IDXA|<==]] <FONT SIZE=5>IGHH File</FONT> [[OBD:IGPA|==>]]<BR>
<FONT SIZE=2>IGUI (In-Game User Interface) HUD (Head-Up Display) Help - Level 0 File</FONT></CENTER>




----
http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/ighh_a.gif
http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/ighh_a.gif


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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FF00FF" | D5 FF 00 00
| BGCOLOR="#FF00FF" | D5 FF 00 00
| 65493
| -42
| ALIGN=LEFT | the left HUD image starts 42 pixel from the right screen border *
| ALIGN=LEFT | the left HUD image starts 42 pixel from the right screen border
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FF8000" | 06 00 00 00
| BGCOLOR="#FF8000" | 06 00 00 00
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{| BORDER=0
----
|- VALIGN=TOP
{{OBD_File_Footer|align=right|type=IGHH|prev=IDXA|next=IGPA|name=IGUI (In-Game User Interface) HUD (Head-Up Display) Help|family=Global}}
| *)
| 65535 - 65493 = 42. This is a little bit special. Every HUD pic is located in an invisible window. And every window has a size (width) of  65535 pixel. That's one way to make sure, that the HUD pics are always at the same place in connection to the different screen resolutions.
|}
 
 
<HR>
<CENTER>[[OBD:IDXA|<==]] <B>IGHH File</B> [[OBD:IGPA|==>]]</CENTER>
<HR>
 
 
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> IGHH File