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::[[User:Geyser|geyser]] 18:59, 25 July 2007 (CEST) | ::[[User:Geyser|geyser]] 18:59, 25 July 2007 (CEST) | ||
:Finished table of original content, made new table for new content, suggested first new CMBT profile '''Default'''. I keep in mind what you have said (extend original instead of replacing), but this profile is IMO the must to replace Stand_and_Fire. Point is that char with it will just stand as a dummy, indicating to you that he has no CMBT profile or wrong value is inputed in CHAR. | :Finished table of original content, made new table for new content, suggested first new CMBT profile '''Default'''. I keep in mind what you have said (extend original instead of replacing), but this profile is IMO the must to replace Stand_and_Fire. Point is that char with it will just stand as a dummy, indicating to you that he has no CMBT profile or wrong value is inputed in CHAR. | ||
::[[User:Loser|Loser]] 21:15, 25 July 2007 (CEST) | |||
:I thought the original CHAR already used -1 for that... | |||
::[[User:Geyser|geyser]] 00:20, 26 July 2007 (CEST) | |||
:TRAM stuff looks hot. Mwhehehe. BTW I have came across strange bug in lookup routines. When you fall from great height and you die, or if you are punched/kicked in mid-air, you should go not into ''knockdown'' anim (that is just a substitute) but to ''land_dead'' anim. But the whole this is messed up somehow, so engine keeps using knockdown anims. | :TRAM stuff looks hot. Mwhehehe. BTW I have came across strange bug in lookup routines. When you fall from great height and you die, or if you are punched/kicked in mid-air, you should go not into ''knockdown'' anim (that is just a substitute) but to ''land_dead'' anim. But the whole this is messed up somehow, so engine keeps using knockdown anims. | ||
:: | ::[[User:Loser|Loser]] 21:15, 25 July 2007 (CEST) | ||
:As for lookups, we'll probably get extensive info from Neo Soon(TM)... basically a decompiled Totoro. | |||
:As for collision prediction, we haven't figured the extent part etc completely yet. It's a bit messy. | |||
:Anyway, I think improved MELE will be plenty enough. Prediction data is not meant for manual editing. | |||
::[[User:Geyser|geyser]] 00:20, 26 July 2007 (CEST) | |||
:BTW, the reason why the MELE checks the ONCC for techniques is very probably the ONCC's TRAC. | |||
:When and if we make all the ONCC global, we will no longer need those duplicates for thugs... | |||
:Actually, what happens if a CHAR has a MELE ID which looks for an ONCC that is not present? | |||
::[[User:Geyser|geyser]] 00:20, 26 July 2007 (CEST) |