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OBD:BINA/OBJC/CMBT: Difference between revisions

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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> [[OBD:BINA|BINA File]] >> Combat.BINA File
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> [[OBD:BINA|BINA File]] >> Combat.BINA File
<CENTER>[[OBD:Weapon.BINA|<==]] <FONT SIZE=5>Combat.BINA File</FONT> [[OBD:Melee_Profile.BINA|==>]]</CENTER>
<CENTER>[[OBD:Weapon.BINA|<==]] <FONT SIZE=5>Combat.BINA File</FONT> [[OBD:Melee_Profile.BINA|==>]]</CENTER>
http://www.fh-eberswalde.de/user/dkriesch/onistuff/images/bin_r_cb.gif
http://www.fh-eberswalde.de/user/dkriesch/onistuff/images/bin_r_cb.gif
 
{| border="1" CELLPADDING="2" CELLSPACING="0" style="background:#FFEEDD"
 
|-style="background:#FFDDBB"
!Raw hex
!Translation
!Meaning
|-
|style="background:#FF0000"|43 4A 42 4F
|OBJC
|object
|-
|style="background:#FFFF00"|B0 0D 00 00
|35628
|3504 bytes is the length of the following combat part from this position
|-
|style="background:#00FF00"|27 00 00 00
|39
|identification number for the weapon classes; in every level the same; do not change it
|-
|style="background:#00FFFF"|B4 00 00 00
|180
|180 bytes is the length of the following package (area edged in black)
|-style="background:#000000; color:#FFFFFF"
|COLSPAN="3" |Below is a breakdown of the first package.
|}
<TABLE BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0>
<TABLE BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0>
<TR ALIGN=CENTER BGCOLOR="#FFDDBB"><TD WIDTH=15%><B>Hex</B></TD><TD WIDTH=15%><B>Translation</B></TD><TD WIDTH=70%><B>Meaning</B></TD></TR>
<TR ALIGN=CENTER BGCOLOR="#FFDDBB"><TD WIDTH=15%><B>Hex</B></TD><TD WIDTH=15%><B>Translation</B></TD><TD WIDTH=70%><B>Meaning</B></TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FF0000">43 4A 42 4F</TD><TD>OBJC</TD><TD ALIGN=LEFT>object</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFC8C8">54 42 4D 43</TD><TD>CMBT</TD><TD ALIGN=LEFT>combat</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFFF00">B0 0D 00 00</TD><TD>35628</TD><TD ALIGN=LEFT>3504 bytes is the length of the following combat part from this position</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#00FF00">27 00 00 00</TD><TD>39</TD><TD ALIGN=LEFT>identification number for the weapon classes; in every level the same; do not change it</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#00FFFF">B4 00 00 00</TD><TD>180</TD><TD ALIGN=LEFT>180 bytes (11.25 lines) is the lenght of the following package (area edged in black)</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000"><TD COLSPAN=3><FONT SIZE=2 COLOR="#FFFFFF">Below follows the first package.</FONT></TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFC8C8">54 42 4D 43</TD><TD>TBMC</TD><TD ALIGN=LEFT>combat</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFFFC8">70 01 00 00</TD><TD>368</TD><TD ALIGN=LEFT>unknown</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFFFC8">70 01 00 00</TD><TD>368</TD><TD ALIGN=LEFT>unknown</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#C8FFC8">00 00 00 00</TD><TD>0</TD><TD ALIGN=LEFT>unknown</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#C8FFC8">00 00 00 00</TD><TD>0</TD><TD ALIGN=LEFT>unknown</TD></TR>
Line 44: Line 57:
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFCD96">00 00 00 00</TD><TD>0</TD><TD ALIGN=LEFT>unknown; always zero</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#FFCD96">00 00 00 00</TD><TD>0</TD><TD ALIGN=LEFT>unknown; always zero</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#C8C864">1E 00 00 00</TD><TD>30</TD><TD ALIGN=LEFT>unknown; always the same</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#C8C864">1E 00 00 00</TD><TD>30</TD><TD ALIGN=LEFT>unknown; always the same</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#C8C864">68 01 00 00</TD><TD>360</TD><TD ALIGN=LEFT>unknown; always the same</TD></TR>
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD BGCOLOR="#C8C864">68 01 00 00</TD><TD>360</TD><TD ALIGN=LEFT>unknown; always the same</TD></TR></TABLE>
</TABLE>
 
 
<HR>
<CENTER>[[OBD:Weapon.BINA|<==]] <B>Combat.BINA File</B> [[OBD:Melee_Profile.BINA|==>]]</CENTER>
<HR>
 
 
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> [[OBD:BINA|BINA File]] >> Combat.BINA File