User:Geyser: Difference between revisions
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*Real name :   | *Real name : http://geyser.oni2.net/name.png  | ||
*Birth date : November 1980  | *Birth date : November 1980  | ||
*Job : Ph.D student in Physics  | *Job : Ph.D student in Physics  | ||
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==Projects==  | ==Projects==  | ||
===[[BSL]]===  | ===[[BSL]]===  | ||
*[[  | *[[AE:OTA|Oni Team Arena]] : emulating multiplayer gameplay in Oni, with lots of bots.  | ||
*[[BSL|scripting language database]] (work still in progress)  | *[[BSL|scripting language database]] (work still in progress)  | ||
===[[OBD:Oni Binary Data|OBD]]===  | ===[[OBD:Oni Binary Data|OBD]]===  | ||
*A few contributions to the community knowlegde on the way some data is stored in [[OBD:Oni Binary Data|Oni's binaries]]  | *A few contributions to the community knowlegde on the way some data is stored in [[OBD:Oni Binary Data|Oni's binaries]]  | ||
*[[OBD:OUP|Oni Un/Packer]] (an Oni modding tool) : dev talk  | *[[OBD:OUP|Oni Un/Packer]] (an Oni modding tool) : dev talk  | ||
*More generally, [[  | *More generally, [[AE:ONK|Oni ni Kanabô]] : modding characters, weapons, levels, global features etc.  | ||
===[[Konoko Payne]]===  | ===[[Konoko Payne]]===  | ||
Revision as of 19:34, 10 June 2008
 
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Hyperdedicated to Oni. More or less committed to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), coadministering this wiki.
Artwork
Artwork-like stuff I'm not ashamed of.
Interests
Key aspects that appeal to me in Oni (2) and elsewhere.
Projects
BSL
- Oni Team Arena : emulating multiplayer gameplay in Oni, with lots of bots.
 - scripting language database (work still in progress)
 
OBD
- A few contributions to the community knowlegde on the way some data is stored in Oni's binaries
 - Oni Un/Packer (an Oni modding tool) : dev talk
 - More generally, Oni ni Kanabô : modding characters, weapons, levels, global features etc.
 
Konoko Payne
- dev talk, scripting
 
Daodan DLL
- dev talk
 
Serious Konoko
- The necessary premise to "Oni 2": experimentation on just what can be done, in free form (multiplayer, no plot). Powered by Serious Engine 2.
 

