User:Geyser: Difference between revisions
Jump to navigation
Jump to search
(→[[Serious Konoko]]: re:oops) |
m (tyding up) |
||
Line 8: | Line 8: | ||
|- | |- | ||
|colspan="2"| | |colspan="2"| | ||
*Real name : | *Real name : http://geyser.oni2.net/name.png | ||
*Birth date : November 1980 | *Birth date : November 1980 | ||
*Job : Ph.D student in Physics | *Job : Ph.D student in Physics | ||
Line 21: | Line 21: | ||
==Projects== | ==Projects== | ||
===[[BSL]]=== | ===[[BSL]]=== | ||
*[[ | *[[AE:OTA|Oni Team Arena]] : emulating multiplayer gameplay in Oni, with lots of bots. | ||
*[[BSL|scripting language database]] (work still in progress) | *[[BSL|scripting language database]] (work still in progress) | ||
===[[OBD:Oni Binary Data|OBD]]=== | ===[[OBD:Oni Binary Data|OBD]]=== | ||
*A few contributions to the community knowlegde on the way some data is stored in [[OBD:Oni Binary Data|Oni's binaries]] | *A few contributions to the community knowlegde on the way some data is stored in [[OBD:Oni Binary Data|Oni's binaries]] | ||
*[[OBD:OUP|Oni Un/Packer]] (an Oni modding tool) : dev talk | *[[OBD:OUP|Oni Un/Packer]] (an Oni modding tool) : dev talk | ||
*More generally, [[ | *More generally, [[AE:ONK|Oni ni Kanabô]] : modding characters, weapons, levels, global features etc. | ||
===[[Konoko Payne]]=== | ===[[Konoko Payne]]=== |
Revision as of 19:34, 10 June 2008
|
Hyperdedicated to Oni. More or less committed to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), coadministering this wiki.
Artwork
Artwork-like stuff I'm not ashamed of.
Interests
Key aspects that appeal to me in Oni (2) and elsewhere.
Projects
BSL
- Oni Team Arena : emulating multiplayer gameplay in Oni, with lots of bots.
- scripting language database (work still in progress)
OBD
- A few contributions to the community knowlegde on the way some data is stored in Oni's binaries
- Oni Un/Packer (an Oni modding tool) : dev talk
- More generally, Oni ni Kanabô : modding characters, weapons, levels, global features etc.
Konoko Payne
- dev talk, scripting
Daodan DLL
- dev talk
Serious Konoko
- The necessary premise to "Oni 2": experimentation on just what can be done, in free form (multiplayer, no plot). Powered by Serious Engine 2.