AE:Trailer: Difference between revisions

657 bytes added ,  19 September 2008
(→‎Iritscen's draft: knocking off another list item)
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::::"'''Dead body sensor confusing'''" Whuh? You lost me.
::::"'''Dead body sensor confusing'''" Whuh? You lost me.
::::"'''Bomber at the end not using newest particles'''" You mean, the AI didn't recognize the danger, or the appearance of the particles was changed at some point? --[[User:Iritscen|Iritscen]] 03:49, 19 September 2008 (CEST)
::::"'''Bomber at the end not using newest particles'''" You mean, the AI didn't recognize the danger, or the appearance of the particles was changed at some point? --[[User:Iritscen|Iritscen]] 03:49, 19 September 2008 (CEST)
:::::Well is there any way to remove the interlacing? It is noticible, even if it took me a bit of time to see exactly what looked odd.
:::::How is it a challenge to shoot someone in the face with an SBG? :D
:::::Look at it from the viewpoint of someone who has no idea of what the dead body clip is. I didn't get it the first time I saw the clip, and I knew about it beforehand.
:::::On OTA: Did you look at all at the stuff I posted? You can't tell me that ALL of it was chaotic?
:::::Yes, the engine and the bomber have both been updated, so they recognize the danger. [[AE:Projectile awareness‎]] [[User:Gumby|Gumby]] 05:15, 19 September 2008 (CEST)


===Basic idea for the footage===
===Basic idea for the footage===
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