Anniversary Edition/To-do: Difference between revisions
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m (/cat) |
(general updates) |
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|||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby | |||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby | ||
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|||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT | |[[Image:Checkmark_16px_blue.png]]||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT | ||
|- | |- | ||
|||Fix recoilless pistol||I know it's a proto-weapon of some kind, but what is it doing in the AE?||Moving a file||Gumby | |||Fix recoilless pistol||I know it's a proto-weapon of some kind, but what is it doing in the AE?||Moving a file||Gumby | ||
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|||Restore Konoko's somersault||Currently, running Konoko slides when you hit Crouch; only dashing Konoko should do that||TRAM editing||Gumby? | |||Restore Konoko's somersault||Currently, running Konoko slides when you hit Crouch; only dashing Konoko should do that||TRAM editing||Gumby? | ||
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||| | |[[Image:Checkmark_16px_blue.png]]||Update AETools, add to Edition||Correct the Tools to understand the new installation; add GDF switching, possibly package-making||AppleScript||EdT | ||
|- | |- | ||
|||Add update feature to Installer||Allow users to easily install AE updates using the Installer||C++||Iritscen, Gumby | |||Add update feature to Installer||Allow users to easily install AE updates using the Installer||C++||Iritscen, Gumby | ||
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!colspan=5|'''Slated for a later release''' | !colspan=5|'''Slated for a later release''' | ||
|- | |||
|||Add [[AE:Iron Demon|Iron Demon]]||We all know what this entails; there's not room to list it here anyway||Particle work, AI modding||Gumby, ?? | |||
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|||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)|| | |||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)|| | ||
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|||[[AE:BGI|BGI Weapons]]||Finish the BGI weapons||Weapon texturing, XML editing|| | |||[[AE:BGI|BGI Weapons]]||Finish the BGI weapons||Weapon texturing, XML editing|| | ||
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|||Texture improvement|| | |||Texture improvement||Replace game textures with improved, HD versions||Texturing|| | ||
|- | |- | ||
|||Model improvement||Improve the character models ( | |||Model improvement||Improve the character models (HD models, HD textures)||Character modeling/texturing||Iritscen, SeverED | ||
|- | |- | ||
|||[[AE:Trailer]]||Make a trailer highlighting AE!||Video editing|| | |||[[AE:Trailer]]||Make a trailer highlighting AE!||Video editing|| |
Revision as of 02:48, 22 September 2009
In order to be added to this table, a project has to be feasible and wanted/needed.
= done but not incorporated into Edition package yet
= done and incorporated into Edition
Task | Description | Required Skills | Project Members | |
---|---|---|---|---|
Slated for next release | ||||
Fix buggy cutscene skipping | What it sounds like | BSL | Gumby | |
AE Weapon clean-up | Provide diary pages for weapons, announcements, and general putting of things in order | XML Editing | EdT | |
Fix recoilless pistol | I know it's a proto-weapon of some kind, but what is it doing in the AE? | Moving a file | Gumby | |
Widescreen fixes | Correct the issues with cutscenes that show too much in widescreen | BSL | Iritscen | |
Revised TRAMs | Misc. improvements, fix domino effect | TRAM editing | Loser, Gumby | |
Restore Konoko's somersault | Currently, running Konoko slides when you hit Crouch; only dashing Konoko should do that | TRAM editing | Gumby? | |
Update AETools, add to Edition | Correct the Tools to understand the new installation; add GDF switching, possibly package-making | AppleScript | EdT | |
Add update feature to Installer | Allow users to easily install AE updates using the Installer | C++ | Iritscen, Gumby | |
Slated for a later release | ||||
Add Iron Demon | We all know what this entails; there's not room to list it here anyway | Particle work, AI modding | Gumby, ?? | |
Dashing AI cutscene fix | Fix the cutscenes where running characters now dash and go off the correct path | BSL, XML editing (novice will do) | ||
Add BGI Storyline | Work BGI content into actual storyline | BSL | ||
BGI Troop Modeling | Create a new model for the BGI troops. | Character modeling/texturing | ||
BGI Weapons | Finish the BGI weapons | Weapon texturing, XML editing | ||
Texture improvement | Replace game textures with improved, HD versions | Texturing | ||
Model improvement | Improve the character models (HD models, HD textures) | Character modeling/texturing | Iritscen, SeverED | |
AE:Trailer | Make a trailer highlighting AE! | Video editing | ||
Flatline | Add Multiplayer to Oni | C, ASM skills a plus | Gumby, Rossy |