Anniversary Edition/To-do: Difference between revisions

removing to-do items for "next release" but leaving future items under "later release" because we don't know what is going to be in the next AE yet
(finally acknowledging that cutscene skipping is not happening this time around)
(removing to-do items for "next release" but leaving future items under "later release" because we don't know what is going to be in the next AE yet)
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!colspan=5|'''Slated for next release'''
!colspan=5|'''Slated for next release'''
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|[[Image:Checkmark_16px_green.png]]||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT
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|[[Image:Checkmark_16px_green.png]]||Fix recoilless pistol||I know it's a proto-weapon of some kind, but what is it doing in the AE?||Moving a file||Gumby
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|[[Image:Checkmark_16px_green.png]]||Widescreen fixes||Correct the issues with cutscenes that show too much in widescreen||BSL||Iritscen
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|[[Image:Checkmark_16px_green.png]][[Image:Checkmark_16px_blue.png]]||Revised TRAMs||Misc. improvements, fix domino effect||TRAM editing||Loser, Gumby
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|[[Image:Checkmark_16px_blue.png]]||Update AETools, add to Edition||Correct the Tools to understand the new installation; add GDF switching, possibly package-making||AppleScript||EdT
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|[[Image:Checkmark_16px_green.png]]||Add BSL support for mod packages||Allow .bsl files to be installed along with .oni files||C++||Gumby
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|[[Image:Checkmark_16px_green.png]]||Add update feature to Installer||Allow users to easily install AE updates using the Installer||C++||Iritscen, Gumby
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!colspan=5|'''Slated for a later release'''
!colspan=5|'''Slated for a later release'''