OBD:BINA/OBJC/FURN: Difference between revisions
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{{OBD OBJC Header|align=right|type=FURN|prev=FLAG|next=MELE|name=Furniture|onistuff=b_fu}} | |||
;NOTE | |||
:CJBO'''Furniture'''.OBJC files are apparently defunct. | |||
:You can use their RAW/SEP part in whichever way you like | |||
:(e.g. to create a larger collection of characters/flags/trigvolumes/whatever) | |||
:Furniture placement etc was probably fine-tuneable ''via'' CJBO'''Furniture'''.OBJC at some point | |||
:Right now the pieces of furniture are "baked" into the level model. | |||
:There ''is'' a separation between "furniture" and other parts of the environment | |||
:(quads are flagged as glass/furniture/etc) | |||
:but it looks like this particular OBJC is just no longer parsed by Oni. | |||
{{OBD TXT|size=190|onistuff=bina_furniture}} | |||
(the overview can help track down the furniture/glass flag) | |||
---- | |||
---- | |||
http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/bin_r_fu.gif | http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/bin_r_fu.gif | ||
{| | {|{{OBDtable}} | ||
|align=center| | |||
{|{{OBDtable}} | |||
|- BGCOLOR="#FFDDBB" ALIGN=CENTER | |- BGCOLOR="#FFDDBB" ALIGN=CENTER | ||
! WIDTH=15% |Raw hex | |||
! WIDTH=15% |Value | |||
!Meaning | |||
|- | |||
|- | |||
| BGCOLOR="#FFC8C8" | 4E 52 55 46 | | BGCOLOR="#FFC8C8" | 4E 52 55 46 | ||
| FURN | | FURN | ||
| ALIGN=LEFT | furniture | | ALIGN=LEFT | furniture | ||
|- | |- | ||
| BGCOLOR="#FFFFC8" | F5 0E 00 00 | | BGCOLOR="#FFFFC8" | F5 0E 00 00 | ||
| 3829 | | 3829 | ||
| ALIGN=LEFT | old file ID | | ALIGN=LEFT | old file ID | ||
|- | |- | ||
| BGCOLOR="#C8FFC8" | 08 00 00 00 | | BGCOLOR="#C8FFC8" | 08 00 00 00 | ||
| 8 | | 8 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- | |- | ||
| BGCOLOR="#C8FFFF" | 9C C4 7A C2 | | BGCOLOR="#C8FFFF" | 9C C4 7A C2 | ||
| -62.692001 | | -62.692001 | ||
| ALIGN=LEFT | x-position of the furniture | | ALIGN=LEFT | x-position of the furniture | ||
|- | |- | ||
| BGCOLOR="#C8FFFF" | 00 00 E8 C1 | | BGCOLOR="#C8FFFF" | 00 00 E8 C1 | ||
| -29.000000 | | -29.000000 | ||
| ALIGN=LEFT | y-position (height) of the furniture | | ALIGN=LEFT | y-position (height) of the furniture | ||
|- | |- | ||
| BGCOLOR="#C8FFFF" | 33 B3 D8 42 | | BGCOLOR="#C8FFFF" | 33 B3 D8 42 | ||
| 108.349998 | | 108.349998 | ||
| ALIGN=LEFT | z-position of the furniture | | ALIGN=LEFT | z-position of the furniture | ||
|- | |- | ||
| BGCOLOR="#FFC8FF" | A2 85 35 43 | | BGCOLOR="#FFC8FF" | A2 85 35 43 | ||
| 181.522003 | | 181.522003 | ||
| ALIGN=LEFT | rotation on the x-axis in degrees | | ALIGN=LEFT | rotation on the x-axis in degrees | ||
|- | |- | ||
| BGCOLOR="#FFC8FF" | B0 02 B2 43 | | BGCOLOR="#FFC8FF" | B0 02 B2 43 | ||
| 356.020996 | | 356.020996 | ||
| ALIGN=LEFT | rotation on the y-axis in degrees | | ALIGN=LEFT | rotation on the y-axis in degrees | ||
|- | |- | ||
| BGCOLOR="#FFC8FF" | 2F 1D 32 43 | | BGCOLOR="#FFC8FF" | 2F 1D 32 43 | ||
| 178.113998 | | 178.113998 | ||
| ALIGN=LEFT | rotation on the z-axis in degrees | | ALIGN=LEFT | rotation on the z-axis in degrees | ||
|- | |- | ||
| BGCOLOR="#FFC800" COLSPAN=2 | <TT>_tctf_bigvan</TT> | | BGCOLOR="#FFC800" COLSPAN=2 | <TT>_tctf_bigvan</TT> | ||
| ALIGN=LEFT | name | | ALIGN=LEFT | link by name to something very old | ||
|- | |- | ||
| BGCOLOR="#C800C8" COLSPAN=2 | not used | | BGCOLOR="#C800C8" COLSPAN=2 | not used | ||
| ALIGN=LEFT | name of the locklight tag | | ALIGN=LEFT | name of the locklight tag | ||
|} | |} | ||
|} | |||
---- | |||
---- | |||
{{OBD TXT|align=center|size=190|onistuff=bina_furniture}} | |||
---- | |||
---- | |||
{{OBD OBJC Footer|align=right|type=FURN|prev=FLAG|next=MELE|name=Furniture|onistuff=b_fu}} | |||
Revision as of 23:13, 29 July 2006
|
- NOTE
- CJBOFurniture.OBJC files are apparently defunct.
- You can use their RAW/SEP part in whichever way you like
- (e.g. to create a larger collection of characters/flags/trigvolumes/whatever)
- Furniture placement etc was probably fine-tuneable via CJBOFurniture.OBJC at some point
- Right now the pieces of furniture are "baked" into the level model.
- There is a separation between "furniture" and other parts of the environment
- (quads are flagged as glass/furniture/etc)
- but it looks like this particular OBJC is just no longer parsed by Oni.
Template:OBD TXT (the overview can help track down the furniture/glass flag)
|
ONI BINARY DATA |
---|
AKVA << Other file types >> CBPI |
BINA : Binary data |
TMBD << Other BINA >> ONIE |
OBJC : Objects |
FLAG << Other OBJC >> MELE |
FURN : Furniture |
[[OBD:File types/{{{family}}}|{{{family}}} file]] |