AE talk:BGI: Difference between revisions

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Use different parts from MC to enhance Fury, Elite, Strikers, etc, all are dressed in black.  Perhaps giving all the BGI members the "white eyes".
Use different parts from MC to enhance Fury, Elite, Strikers, etc, all are dressed in black.  Perhaps giving all the BGI members the "white eyes".
http://edt.oni2.net/bgi/bgi_troops1.jpg
[[Image:BGI troops1.jpg]]
:[[User:EdT|EdT]] 18:10, 19 November 2008 (CET)
:[[User:EdT|EdT]] 18:10, 19 November 2008 (CET)
:Wow, those look great! The one on the right is probably one of the best candidates. Any way you could change his eye color to blue? (I just wanna see what it looks like, and for more seperation from Elites. [[User:Gumby|Gumby]] 18:21, 19 November 2008 (CET)
:Wow, those look great! The one on the right is probably one of the best candidates. Any way you could change his eye color to blue? (I just wanna see what it looks like, and for more seperation from Elites. [[User:Gumby|Gumby]] 18:21, 19 November 2008 (CET)
http://gumby.oni2.net/Screenshots/bgi_troops.jpg
[[Image:BGI troops.jpg]]


Like that :P [[User:Gumby|Gumby]] 01:10, 20 November 2008 (CET)
Like that :P [[User:Gumby|Gumby]] 01:10, 20 November 2008 (CET)
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Like this?
Like this?


http://edt.oni2.net/bgi/bgi_troop.jpg
[[Image:BGI troop.jpg]]


The receptionist fights like a fury and the Thug fights like a ninja, both are working undercover.
The receptionist fights like a fury and the Thug fights like a ninja, both are working undercover.
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:::"Akane" - I like her look a lot, but I'm not sure how well it will go with what little plans we have. I am still nervous about putting fury type enemies in. If you can give her something that makes her unique\interesting (different than normal Furies), it would improve her chances. I can't promise anything though.
:::"Akane" - I like her look a lot, but I'm not sure how well it will go with what little plans we have. I am still nervous about putting fury type enemies in. If you can give her something that makes her unique\interesting (different than normal Furies), it would improve her chances. I can't promise anything though.
:::"Jubei + Akane" - There aren't enough encounters for them to "always" be seen together, unless "always" is only one level :). And backstory won't been seen at all in the actual game. They might work as some sort of a boss, I guess, if Jubei was given a "heavier" style, for a more exciting fight.
:::"Jubei + Akane" - There aren't enough encounters for them to "always" be seen together, unless "always" is only one level :). And backstory won't been seen at all in the actual game. They might work as some sort of a boss, I guess, if Jubei was given a "heavier" style, for a more exciting fight.
:::Striker - Needs a different upper half completely. I would recommend adding Mukade style armour texturing on the torso, and doing something to the helmet to make it less Strikeresque. Maybe this - http://www.turbosquid.com/3d-models/3d-iron-man-helmet-model/424900 :D (Yes, "poor mans modding, but that helmet is awesome :) )
:::Striker - Needs a different upper half completely. I would recommend adding Mukade style armour texturing on the torso, and doing something to the helmet to make it less Strikeresque. Maybe this - <nowiki>https://www.turbosquid.com/3d-models/3d-iron-man-helmet-model/424900</nowiki> (dead link) :D (Yes, "poor mans modding, but that helmet is awesome :) )
:::In general - "Less like Syndicate clones and more like Mukade" (paraphrased by geyser).
:::In general - "Less like Syndicate clones and more like Mukade" (paraphrased by geyser).
:::Giving some of the black parts reflectivity might look nice.
:::Giving some of the black parts reflectivity might look nice.
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Jubei and Akane
Jubei and Akane


http://edt.oni2.net/bgi/jubei_akane.jpg
[[Image:Jubei and Akane.jpg]]


:Jubei's eyepatch seems like a step backwards :) If you really want him to cover an eye, give him an HUD thing :)
:Jubei's eyepatch seems like a step backwards :) If you really want him to cover an eye, give him an HUD thing :)
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:: Obviously you haven't hear of Yagyuu Jubei :) [[User:EdT|EdT]]
:: Obviously you haven't hear of Yagyuu Jubei :) [[User:EdT|EdT]]


http://edt.oni2.net/bgi/jubei.jpg
[[Image:Jubei.jpg]]


:::No, I haven't. :D. Either way, the eye patch seems a little silly to me. :)  
:::No, I haven't. :D. Either way, the eye patch seems a little silly to me. :)  
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: BGI Striker
: BGI Striker
:http://edt.oni2.net/bgi/bgi_striker.jpg
:[[Image:BGI Striker.jpg]]
:I took a look at the Iron Man helmet, it has 248,800 polygons! Don't think Oni can handle that! :)  My plugin only has ONCC, TRBS, TRMA, TXMP, ONWC and M3GM files, how could they mess up your RF\DSK trails?  RF\DSK works fine in my game. [[User:EdT|EdT]] 06:03, 25 November 2008 (CET)
:I took a look at the Iron Man helmet, it has 248,800 polygons! Don't think Oni can handle that! :)  My plugin only has ONCC, TRBS, TRMA, TXMP, ONWC and M3GM files, how could they mess up your RF\DSK trails?  RF\DSK works fine in my game. [[User:EdT|EdT]] 06:03, 25 November 2008 (CET)
::Helmet - isn't there some way you could downgrade the detail? :(
::Helmet - isn't there some way you could downgrade the detail? :(
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:Hey geyser: Thanks for the background info for the project.  I'm sure you been reading about my struggles with importing the Masterchief into Oni.
:Hey geyser: Thanks for the background info for the project.  I'm sure you been reading about my struggles with importing the Masterchief into Oni.
:Here is the link to my latest attempt: http://edt.oni2.net/3D/Masterchief_v1.zip includes the Blender and TRBS.oni files.
:Here is the link to my latest attempt: <nowiki>http://edt.oni2.net/3D/Masterchief_v1.zip</nowiki> includes the Blender and TRBS.oni files.
:Please take a look at it, I think I'm getting closer.  I've posted a video on YouTube to show the Masterchief in action.
:Please take a look at it, I think I'm getting closer.  I've posted a video on YouTube to show the Masterchief in action.
::;EdT
::;EdT
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:On another note, I have an idea to add Motoko from GITS to Oni, perhaps as a "guest appearance" or in the dream level, a replacement for Evil Konoko.
:On another note, I have an idea to add Motoko from GITS to Oni, perhaps as a "guest appearance" or in the dream level, a replacement for Evil Konoko.


:Can you look at these models and see if we can use them, http://www.fileplanet.com/search.aspx?searchtype=2&q=motoko  They are a Quake and Half life models, I don't have anything that can view them.
:Can you look at these models and see if we can use them (<nowiki>https://www.fileplanet.com/search.aspx?searchtype=2&q=motoko</nowiki>, dead link) They are a Quake and Half life models, I don't have anything that can view them.


:Also, I found this actual model and I thought we can use the outfit.
:Also, I found this actual model and I thought we can use the outfit.


:[http://www.1999.co.jp/dbimages/user/hobby/itbig/10051368a.jpg <nowiki>http://www.1999.co.jp/dbimages/user/hobby/itbig/10051368a.jpg</nowiki>]
:<nowiki>https://www.1999.co.jp/dbimages/user/hobby/itbig/10051368a.jpg</nowiki> (dead link)


::EdT
::EdT
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:She ''can't'' replace Evil Konoko because the point of Evil Konoko is that she's Konoko, duh. She ''could'' make sense as a "puppet master" and an avatar of Oni's engine (named after Motoko).
:She ''can't'' replace Evil Konoko because the point of Evil Konoko is that she's Konoko, duh. She ''could'' make sense as a "puppet master" and an avatar of Oni's engine (named after Motoko).
:Anyway, as for "see if we can use them", the recent history has shown that the "we" that's capable of actually "using" skinned models is pretty much reduced to poor little me at the moment.
:Anyway, as for "see if we can use them", the recent history has shown that the "we" that's capable of actually "using" skinned models is pretty much reduced to poor little me at the moment.
:And '''I''' am not interested in FPS skins of Motoko, sorry. Fileplanet/Gamespy is evil, the [http://www.planetquake3.net/pic.php3?c=./images/motoko-1.jpg Q3A] and [http://www.dhlp.de/bilder/majork.jpg HL] skins are equally crappy, and even the [http://jediknight3.filefront.com/file/Major_Kusanagi;45270 JK3 skin] is skimpy beyond all redemption...
:And '''I''' am not interested in FPS skins of Motoko, sorry. Fileplanet/Gamespy is evil, the [<nowiki>http://www.planetquake3.net/pic.php3?c=./images/motoko-1.jpg</nowiki> [broken link] Q3A] and [http://www.dhlp.de/bilder/majork.jpg HL] skins are equally crappy, and even the [https://www.gamefront.com/games/jedi-knight-iii/file/major-kusanagi JK3 skin] is skimpy beyond all redemption...
:More generally, assets recycled from 3d-party franchises will be a disgrace for Oni unless they fit in extremely well. Every such "joke" is a ''very'' bad one if we're just dumping content into Oni.
:More generally, assets recycled from 3d-party franchises will be a disgrace for Oni unless they fit in extremely well. Every such "joke" is a ''very'' bad one if we're just dumping content into Oni.
:Take BGI, for example. It has good potential, both in terms of challenging gameplay and consolidated plot. But unless handled consistently, it will be no more than a shamelessly stolen MC.
:Take BGI, for example. It has good potential, both in terms of challenging gameplay and consolidated plot. But unless handled consistently, it will be no more than a shamelessly stolen MC.
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::EdT
::EdT
[[Category:BGI]]