XML:WPge: Difference between revisions

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==[[OBD:WPge|WPeg]]: weapon page==
{{XML_File_Header | prev=WMM | type=WPge | next=AISA | name=Weapon Page}}


{{Template:XMLModdingHints}}
==General information==
 
* The XML on this page is compatible with OniSplit '''v0.9.61.0'''.
 
* WPges are global (level0_Final.dat).
* '''WPge*.oni''' are global. (They can be found in edition/GameDataFolder/level0_...)
* A weapon page becomes available to read under the [[Data Comlink]]'s Weapons tab when the player finds the weapon linked to that page.
* A weapon page can be read for first time when player finds a weapon linked to its page.
* An IGPA instance here will make Oni crash.
* An IGPA instance here will make Oni crash.


 
==XML structure==
===XML structure===
Think of "instances" (#N) as file sections, they go from 1 to N. 0 is the header (it defines the file type, here "WPge").
Think of "instances" (#N) as file sections, they go from 1 to N. 0 is the header (it defines the file type, here "WPge").


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: IGSt means a (text) string
: IGSt means a (text) string


 
Example from WPgew1_tap:
example on "WPgew1_tap":


: #0  (WPge instance) links to #1 (IGPG instance)
: #0  (WPge instance) links to #1 (IGPG instance)
: #1  (unknown placeholder, only presented in original files) (can be ignored)
: #1  (unknown placeholder, only present in original files) (can be ignored)
: #2  (IGPG instance) links to #4 and #5 (IGSA instances)
: #2  (IGPG instance) links to #4 and #5 (IGSA instances)
: #3  (unknown placeholder, only presented in original files) (can be ignored)
: #3  (unknown placeholder, only present in original files) (can be ignored)
: #4  (IGSA instance) links from #9 up to #14 (IGSt instances)
: #4  (IGSA instance) links from #9 up to #14 (IGSt instances)
: #5  (IGSA instance) links from #6 up to #8 (IGSt instances)
: #5  (IGSA instance) links from #6 up to #8 (IGSt instances)


 
==XML tags and options==
===XML tags and options===
'''WPge instance tags'''
'''WPge instance tags'''
: <WeaponClass> (file name without prefix "ONWC" and suffix ".oni")
: <WeaponClass> (file name without prefix "ONWC" and suffix ".oni")
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::: '''Bold'''
::: '''Bold'''
::: ''Italic''
::: ''Italic''
:: <Color> ([[wikipedia:RGB_color_model#The_24-bit_RGB_representation|RGB]] range, e.g. <Color>255 0 77</Color>)
:: <Color> ([[wikipedia:RGB_color_model#Numeric_representations|RGB]] range, e.g. <Color>255 0 77</Color>)
:: <Size> (10 and 12 are usually used)
:: <Size> (10 and 12 are usually used)
: <Image> (links to a TXMP or PSpc file)
: <Image> (links to a TXMP or PSpc file)
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:: <Color>
:: <Color>
:: <Size>
:: <Size>
:: <Flags> (Every IGSt can use own properties. The <Flag> tag let you enable these. Add "Size" when you want to get a new font size, add "Color" when you want to get a new font color, etc..)
:: <Flags> (Every IGSt can have its own properties. The <Flag> tag let you enable these. Add "Size" when you want to get a new font size, add "Color" when you want to get a new font color, etc.)
::: <font style="color:#777">Family</font>
::: <font style="color:#777">Family</font>
::: Style
::: Style
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:: <Text> (contains the actual text but can also create a bare paragraph (see example at instance #13))
:: <Text> (contains the actual text but can also create a bare paragraph (see example at instance #13))


 
==Example==
===example===
[[Image:XML_WPge_w1_tap.jpg|thumb|200px]]
{| border=0 cellspacing=20 cellpadding=0 align=right
[[Image:XML_WPge_Silenced_Machine_Gun.jpg|thumb|200px]]
| [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/WPge_tap.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/WPge_tap_preview.png]<br>
[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/WPge.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/WPge_preview.png]
|}


  <?xml version="1.0" encoding="utf-8"?>
  <?xml version="1.0" encoding="utf-8"?>
  <Oni Version="0.9.34.0">
  <Oni>
     <Instance id="0" type="WPge">
     <WPge id="0">
         <WeaponClass>ONWCw1_tap</WeaponClass>
         <WeaponClass>ONWCw1_tap</WeaponClass>
         <Page>#2</Page>
         <Page>#2</Page>
     </Instance>
     </WPge>


You can display a little image if you use the image tag in the IGPG instance. (Either non-animated TXMP or [[PSpc]].)
You can display a small image if you use the image tag in the IGPG instance. (Either a non-animated TXMP or a [[XML:PSpc|PSpc]].)


<Text2> is used for the hint field -- see screenshot.
<Text2> is used for the hint field see examples at right.


     <Instance id="2" type="IGPG">
     <IGPG id="2">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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         <Text1>#4</Text1>
         <Text1>#4</Text1>
         <Text2>#5</Text2>
         <Text2>#5</Text2>
     </Instance>
     </IGPG>


Instance number 13 has a space between the text tags (<Text> </Text>) to produce a new paragraph. The import ignores that so far but you can fix it by writing "<Text xml:space="preserve"> </Text>".
Instance #13 uses a space between the text tags (<Text> </Text>) to produce a new paragraph. OniSplit currently ignores that space, but you can fix it by writing "<Text xml:space="preserve"> </Text>".


     <Instance id="4" type="IGSA">
     <IGSA id="4">
         <Strings>
         <Strings>
             <Link>#9</Link>
             <Link>#9</Link>
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             <Link>#14</Link>
             <Link>#14</Link>
         </Strings>
         </Strings>
     </Instance>
     </IGSA>
     <Instance id="5" type="IGSA">
     <IGSA id="5">
         <Strings>
         <Strings>
             <Link>#6</Link>
             <Link>#6</Link>
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             <Link>#8</Link>
             <Link>#8</Link>
         </Strings>
         </Strings>
     </Instance>
     </IGSA>
     <Instance id="6" type="IGSt">
     <IGSt id="9">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>Hint:</Text>
         <Text>Name.....................Campbell Equalizer Mk4</Text>
     </Instance>
     </IGSt>
     <Instance id="7" type="IGSt">
     <IGSt id="10">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>This weapon has high recoil.</Text>
         <Text>Ammunition Type.................Ballistic Ammo</Text>
     </Instance>
     </IGSt>
     <Instance id="8" type="IGSt">
     <IGSt id="11">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>Compensate when firing on full auto.</Text>
         <Text>Magazine Capacity......................10 rounds</Text>
     </Instance>
     </IGSt>
     <Instance id="9" type="IGSt">
     <IGSt id="12">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>Name.....................Campbell Equalizer Mk4</Text>
         <Text>Fire Rate.....................5 rounds per second</Text>
     </Instance>
     </IGSt>
     <Instance id="10" type="IGSt">
     <IGSt id="13">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>Ammunition Type.................Ballistic Ammo</Text>
         <Text> </Text>
     </Instance>
     </IGSt>
     <Instance id="11" type="IGSt">
     <IGSt id="14">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>Magazine Capacity......................10 rounds</Text>
         <Text>The Equalizer is the standard issue TCTF sidearm. It has undergone a number of refinements since the original model appeared during the World Coalition Government's rise to power.</Text>
     </Instance>
     </IGSt>
     <Instance id="12" type="IGSt">
     <IGSt id="6">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
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             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>Fire Rate.....................5 rounds per second</Text>
         <Text>Hint:</Text>
     </Instance>
     </IGSt>
     <Instance id="13" type="IGSt">
     <IGSt id="7">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
Line 199: Line 192:
             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text xml:space="preserve"> </Text>
         <Text>This weapon has high recoil.</Text>
     </Instance>
     </IGSt>
     <Instance id="14" type="IGSt">
     <IGSt id="8">
         <nowiki><Font></nowiki>
         <nowiki><Font></nowiki>
             <Family></Family>
             <Family></Family>
Line 209: Line 202:
             <Flags></Flags>
             <Flags></Flags>
         <nowiki></Font></nowiki>
         <nowiki></Font></nowiki>
         <Text>The Equalizer is the standard issue TCTF sidearm. It has undergone a number of refinements since the original model appeared during the World Coalition Government's rise to power.</Text>
         <Text>Compensate when firing on full auto.</Text>
     </Instance>
     </IGSt>
  </Oni>
  </Oni>
{{XML}}