19,499
edits
m (no Stuff link) |
m (added family to footer template call) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{OBD OBJC Header | align=center | type=CMBT | prev=CHAR | next=CONS | name=Combat Profile | | {{OBD OBJC Header | align=center | type=CMBT | prev=CHAR | next=CONS | name=Combat Profile | stuff=b_cb}} | ||
Line 99: | Line 99: | ||
These settings affect the behavior of an AI that's running for a console (e.g., script command *ai2_doalarm*). For an example of how flexible the AI is when using alarm behavior, see [https:// | These settings affect the behavior of an AI that's running for a console (e.g., script command *ai2_doalarm*). For an example of how flexible the AI is when using alarm behavior, see [https://www.youtube.com/watch?v=CkzguNxjGEs this demo from Loser] where an AI completes Chapter 1. | ||
;alarm search distance | ;alarm search distance | ||
:area around AI, where engine checks if there is some console with 40 bit (see [[OBD:BINA/OBJC/CONS|CONS]]). | :area around AI, where engine checks if there is some console with 40 bit (see [[OBD:BINA/OBJC/CONS|CONS]]). | ||
Line 154: | Line 154: | ||
==Dialogs from level0_Tools== | ==Dialogs from level0_Tools== | ||
[[Image:Tool dialog - Choose Combat.png]] | |||
[[Image:Tool dialog - Edit Combat.png]] | |||
{{OBD OBJC Footer | type=CMBT | prev=CHAR | next=CONS | name=Combat profile}} | {{OBD OBJC Footer | type=CMBT | prev=CHAR | next=CONS | name=Combat profile | family=Level}} | ||
{{OBD}} | {{OBD}} |