830
edits
No edit summary |
(disassembler recommendation?) |
||
Line 278: | Line 278: | ||
::::FBX: The FBX converter crashes while trying to convert that file to Collada. Softimage XSI loads the file but the exported Collada files contains no texture coordinates. So, I don't know what's going on, looks like the FBX file is bad. | ::::FBX: The FBX converter crashes while trying to convert that file to Collada. Softimage XSI loads the file but the exported Collada files contains no texture coordinates. So, I don't know what's going on, looks like the FBX file is bad. | ||
::::BSL: There is no such table. The best bet is picking them from the PC exe disassembly :). [[User:Neo|Neo]] | ::::BSL: There is no such table. The best bet is picking them from the PC exe disassembly :). [[User:Neo|Neo]] | ||
:::::FBX, its no problem, I can use the older version of Cheetah3D. | |||
:::::BSL, can you recommend a PC disassembler, I can use it under VirtualPC. Also, can you show me how find the link between the BSL function like sc_bind_f2 and the function name in the engine using the disassembler. Like the saying goes "Give a man a fish, he eats for a day. Teach a man to fish and he eats for a lifetime" Please teach me how to fish :-) [[User:EdT|EdT]] 16:09, 14 October 2008 (CEST) |
edits